边缘世界 RimWorld

边缘世界 RimWorld

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"Chocolate" BunBuns
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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229.677 KB
2017 年 8 月 29 日 上午 6:39
7 月 10 日 上午 5:31
14 项改动说明 ( 查看 )

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"Chocolate" BunBuns

描述
A young genius, very much disappointed by the realisation that the easter bunny isn't real, engineered a special bunny that sporadically produces "chocolate." Yummy. Texture by ekksu. Suggested by Dwuff.
49 条留言
pgames-food 5 月 19 日 上午 12:44 
btw if you have a mod with some robots, they are quite useful at picking up items from animals, like milks and chocolates, (usually every so often i draw a big selection box around my animals, and issue a Haul, or urgent haul command, and it picks up about 50 milks, chocolates and chemfuels that are dotted around the map :o)

1 cool thing about this mod, is that a lot of animals (who might be hungry form time to time, if i forget to rotate them around the map grazing zones), can actually eat spare chocolate from the map :lunar2019piginablanket:
< blank > 5 月 18 日 下午 3:59 
appreciate the replies and yes I can concur that it is safe to add. a lil tweak here and there and done! really glad someone have the same creature idea and actually did something.
cucumpear  [作者] 5 月 18 日 下午 12:00 
Yeah, it shouldn't be a problem. The only issue with adding animals is usually things like having to add new meats and leathers to recipes and stockpiles, but that's not an issue here.
But yes, backing up is best practise, I definitely do that every time I add a mod... >.> (if you have a years old save you're attached to, absolutely do back up, I enjoy early game so starting over is not a problem for me)
pgames-food 5 月 9 日 下午 9:32 
"blank 1 hour ago : Safe to add mid saves?"

hi it should be, i think thats how i first added it into my game back in an early version in or before v1.2. one thing you can do though in general, is to always make a quick backup of your savegames and ludeon folder etc, before adding in a mod to play safe.
< blank > 5 月 9 日 下午 8:07 
Safe to add mid saves?
pgames-food 2023 年 9 月 20 日 下午 5:45 
hi this mod recently got split up into 2 parts:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1706669545

but you might be able to use them to set up an in-game message alert, when a chocolate suddenly appears on you map (before any hungry people or animals gobble it up) :)

if it wasnt for this chocolate bunbuns mod, my main save game (still running v1.2) colonists would have starved :lunar2019grinningpig:
cant aim 2023 年 9 月 20 日 上午 6:51 
I see thanks they may be eating it instantly, sorry for the bother
cucumpear  [作者] 2023 年 9 月 20 日 上午 2:30 
Hm, they produce for me. The production uses the same mechanism as bug hives spawning jelly so it's not as obvious as with milking an shearing. Please try again and give it a couple in game days. If they still don't produce (and you're sure your colonists aren't instantly eating the chocolate) there's probably some kind of conflict.
cant aim 2023 年 9 月 19 日 下午 4:13 
Super cute but the bunnies don't seem to actually be making chocolat.
BlueLeafy 2022 年 12 月 3 日 上午 4:39 
When I was looking for a way to grow chocolate indoors, this wasn't what I was expecting. But I'll take it!