Space Engineers

Space Engineers

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Pirate Exploration Frigate
   
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Type: Blueprint
Mod category: Exploration
文件大小
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950.629 KB
2017 年 8 月 11 日 上午 12:19
2017 年 9 月 2 日 上午 10:11
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Pirate Exploration Frigate

在 Endington 的 1 个合集中
Pirate (formerly R.U.S.T.) Fleet
24 件物品
描述
Atmospheric Exploration Frigate

NO MODS, survival ready

This purpose-built exploration frigate is designed to be a jump-capable and atmospheric capital ship. To accomplish this capability, it has a corvette loadout of armament and no heavy armor, freeing weight for vehicle cargo. Drop tested with an attached DS-37 Drop shuttle and Brawler rover, a payload in excess of 100,000kg.

Stats:

Blocks: 1803
Length: 100 meters (40 blocks)
Mass: 1,781 tons
Environment: Zero Gravity, Low Gravity (Maximum ION gravity .6G), Standard Gravity, Heavy Gravity (Maximum 1.2G Atmospheric, 1.8G with hydrogen).
Max Jump Distance: 2799 km

Weapons:
2 Missile Turrets
2 Gatling Turrets
2 Interior Turrets

Powerplant:
1 Large Reactor
2 Auxiliary Batteries
Total: 324 MW

Subsystems:
2 Hydrogen Tanks
2 Jump Drives
1 Assembler
1 Arc Furnace
8 Cryo Tubes
1 Medical center

Features:
"Military Alert" status lighting system
Cargo bay for small and medium rovers (Pictured with Aragath's R.U.S.T. Brawler)
Landing pad/fantail for shuttles and light gunships.

Scripts:
Auto LCD by MMaster

Special thanks to:
Keen Software
Aragath for the creation of the R.U.S.T. Faction
MMaster for LCD scripts
热门讨论 查看全部(1)
3
2018 年 9 月 16 日 上午 1:55
Bug Reports/Tweaks
AtakaJak
23 条留言
-=KptKosmit91=- 2020 年 1 月 18 日 下午 5:34 
Noice! Thanks a lot :)
Endington  [作者] 2020 年 1 月 18 日 下午 4:40 
Feel free to use it and any of my designs!
-=KptKosmit91=- 2020 年 1 月 18 日 下午 4:06 
hey, do you mind if I use this ship as an encounter spawn for one of my mods? I'll credit you on the mod page :)
AtakaJak 2018 年 2 月 16 日 下午 2:02 
@bcjbna
Bones and I have worked on it before, he was working on a diifrent frigate size ship. (Two models)
Not really the campaign model, but I have worked on the frigate interior and exterior to a 75% Completion.

*(Reactor room still needs to be bigger, and some better looking corridor's to-do)
Caldin 2018 年 2 月 16 日 下午 1:51 
can you do a updated version of the pirate frigate form the campain
Paul Drive 2017 年 12 月 22 日 上午 7:39 
ok mate
Endington  [作者] 2017 年 12 月 21 日 下午 4:16 
Oh, that's actually a modified version of something that's in the campaign. Thanks for the heads up though!
Paul Drive 2017 年 12 月 15 日 下午 4:10 
@BonesofSteel I think somes trying to rip off your design mate http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1194030181&searchtext=
Endington  [作者] 2017 年 9 月 2 日 上午 10:19 
I've put the arc furnace back into the loop and added a button outside the cargo bay to oppen the bay doors with. Thank you for the tip!

Everyone please note that industrial systems are ususally off by default to conserve power for maneuvering.
Endington  [作者] 2017 年 9 月 2 日 上午 1:01 
Thank you. I see it's misplaced, I'll have it fixed in the next wave.