Tabletop Simulator

Tabletop Simulator

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Pocket Watch
   
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Number of Players: 1, 2, 3, 4
Assets: Scripting
标签: Custom Models, Misc, 4+
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8.074 KB
2017 年 8 月 3 日 下午 8:34
2017 年 8 月 3 日 下午 8:37
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Pocket Watch

描述
📌 I realize this is a popular workshop item and will keep it up on the workshop for posterity.
However I will no longer offer support for it as there have since been several additions and implementations that supersede it's functionality. Everything below is to be considered legacy information that may not be accurate or valid anymore. Thank you for your understanding.


Scripted and animated unity pocket watch (60 second timer).

This asset is obsolete, see https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2240517283

https://www.patreon.com/user?u=4791301
27 条留言
jjpunk 2021 年 2 月 22 日 上午 7:08 
Ah okay I see, thank you for pointing me in the right direction.
Will definitely be a goal of mine to create a clock in model and later working as this one does.
Cheers!
ulia  [作者] 2021 年 2 月 20 日 上午 3:02 
While I encourage you to learn, none of the ways of making it work are easy or straight forward. Deconstructing assetbundles is not something you are supposed to do, and even if you tried you would lose all of the data that matters (parent pivot points) for the script to rotate the dials.

At that point you may as well make your own asset from scratch as that will be less of a headache than modifying a bundle not made for what you're trying to do with it.
jjpunk 2021 年 2 月 20 日 上午 2:42 
However, maybe easier to take the other timer from you that you made and remove everything except the round timeclock and try to fit it into the pocket watch model. That should be able to do without any scripting and instead just modelling work? Or is that going down a far more complicated route?
jjpunk 2021 年 2 月 20 日 上午 2:40 
You're projects made me interested in unity and scripting. Learning some bits and pieces. Will probably not manage it in any reasonable timeframe but would be fun as a bucketlist task to hope manage one day. Cheers
ulia  [作者] 2021 年 2 月 19 日 下午 11:12 
You're not going to be able to modify the duration of this. If you wanted to you could hack it to function the same as my timers, but it's not an easy script to write.
jjpunk 2021 年 2 月 19 日 下午 3:51 
Love your stuff by the way! just stumbled upon your account but already started creating custom records. It is about the neatest thing I know on the workshop. Really wonderful work!
jjpunk 2021 年 2 月 19 日 下午 3:45 
Thanks, but the pocket watch just has the level of classiness we love, and I mean.... it goes into your pocket!

And of course it's great with the simple ticking of a button. If anyone here has been script savy and solved it or know if there is a way to ''loop'' the 60sec trigger 4 times for a 4 minute timer or some other fix we'd love to know.
ulia  [作者] 2021 年 2 月 19 日 上午 2:49 
jjpunk 2021 年 2 月 19 日 上午 2:35 
love this! anyway that I can make it 120/240 sec etc? Make it spin more turns. Either witch scripting or if there is another version doing that?

Really want to use this for tournament settings but we go by 4 or even 8 minutes.
ulia  [作者] 2018 年 4 月 14 日 上午 12:26 
Not with this asset, no.