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Zombie spawn after IED door area should be removed and all spawning happens at the far end of the tunnel- maybe make them quickly break barricades to get out of spawn so survivors have a chance. Fix zombie ladder in Cabin1/2 area, does not work. Once survivors reach higher ground they're untouchable till past-hallway area. The C4 objective stinks because the zombies never catch up in time and surivors easily move to the lab. The spawns during the hacking are rough- a zombieladder into the catwalks above would help, zombies rarely catch humans before they get to the elevator. More floating icon direction for zombies.
THERE ARE COMBINE POSTERS THERE! IN A BLACK MESA MAP! THE COMBINE WERE NOT AROUND AT THE TIME OF THE BLACK MESA INCIDENT!