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[00:18:18]: [string "../mods/workshop-2208128427/scripts/prefabs..."]:460: attempt to index field 'Physics' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2208128427/scripts/prefabs/loot_pump.lua:460 in (field) fn (Lua) <427-480>
inst = 108584 - loot_pump (valid:true)
item = 123362 - aip_particles_entangled (valid:true)
container = 104215 - treasurechest (valid:true)
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000056E6BE20
waitingfortick = table: 0000000056E6C230
hibernating = table: 0000000056E6C7D0
tasks = table: 0000000056E6BD80
waking = table: 000000002626D4B0
attime = table: 0000000056E6D040
tick = 1164
k = PERIODIC 108584: 0.300000
v = true
@云攸一Yuuyi 能到群里来把完整的文件发一下不
[00:05:00]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:00]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:01]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:01]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:14]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:15]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:15]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:16]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:24]: Server Autopaused
[00:05:24]: Server Unpaused
[00:05:25]: Server Autopaused
[00:05:28]: Server Unpaused
[00:05:30]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:31]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:31]: 119631 - wathgrithr 119631 - wathgrithr
[00:05:32]: 119631 - wathgrithr 119631 - wathgrithr
日志很奇怪,只有加了额外物品包才会崩,只开雾码不会,希望作者大佬能修复
Still, when pressing the Mod Info button you don't come to any Steam Workshop page.
I have in my modinfo.lua:
forumthread = ""
wiki_link = ""
@近曜 修复了
LUA ERROR stack traceback:
=(talcal-1in0(tai)rY: 00:52
scripts/components/combat.lua:649 in () ? (Lua) <548-690>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/components/combat.lua:1205 in ()? (Lua) <107-1229>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
Attack on giant centipede causes system crash owthrallcentipede_head
if inst.components.aipc_action_client:CanBeActOn(doer) then
to:
if inst.components.aipc_action_client and inst.components.aipc_action_client:CanBeActOn(doer)
it is a relative simple change but would make the mod compatible with Modifiers for equippable items.