Garry's Mod

Garry's Mod

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Resistance And Liberation Weapons For Gmod 13
   
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素材类型: 插件
插件类型: 武器
插件标签: 写实
文件大小
发表于
更新日期
48.462 MB
2012 年 11 月 14 日 下午 4:00
2014 年 6 月 29 日 下午 7:37
12 项改动说明 ( 查看 )

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Resistance And Liberation Weapons For Gmod 13

在 Simi 的 1 个合集中
Siminov's Weapon Collection For Gmod 13
7 件物品
描述
************Mirror************

Gamebanana[gmod.gamebanana.com] - NOT Updated

************Controls************

To Switch weapons, you must first holster the weapon, then you are able to switch to another weapon.

To use weapons, you must spawn the corresponding ammo for the selected weapon, or it will not select.

To drop weapons, first holster your weapon to drop it.

Make sure to reload a weapon before you fire it.

Left Click= Fire
Right Click= Ironsights
E + R = Drop Weapon
E + Right Click= Change Firemode OR Deploy / Undeploy
E + Left Click= Holster
E + Right Click = Use Bayonet
R key = rrerr


************Credits************

Resistance and Liberation Team: Some great, detailed models to work with, good sounds and good textures.

Siminov: Compiling, hexing, lua editing, W models, script edits, model edits, base edits.

sHiBaN - The awesome banner!

Zoey: Awesome advice and a Great teacher, 3rd person animation fix.

Devenger: Ironsight Designer

Worshipper: MAD COWS BASE (Learned to make sweps because of him)

[RIP]General Hobskins[FRAG]: Recent multiplayer sound fix :)


************Current List Of Problems************

Ammo is lost if a weapon is thrown away then picked up again. - Not a big deal for me
A weapon while reloading can have the animation cut off if you move while deployed. - Can't do much about this
Sound fade is broken

************Current list of weapons************

BAR M1918A2
M1A1 Carbine
Colt M1911A1
Fists - Coming Soon
Gewehr 43
M1 Garand
M1 Garand W/ Bayonet
German Frag Grenade
German Smoke Grenade
Mauser Kar98K
Mauser Kar98K W/ Bayonet
Mauser Kar98K W/ ZF41
Erma MP40
Walther P38
Thompson M1A1
US Frag Grenade
US Smoke Grenade

************Features************

Ironsights
Deployable Weapons
Empty Idles, Empty and Standard Reloads
Unique sounds, Fire AND reload
Correct W Models which include working physics boxes, correctly placed shell eject and muzzleflashes.
Switchable Firemodes
Stereo Sounds
Addons Format
Spawn Icons
Standalone Shell Eject, not the ♥♥♥♥♥♥ css type.
Realistic Damage
Realistic Accuracy
Realistic Fire Rate
Highly Modified Version of Mad Cows Base
Realistic Names
Realistic Capacity
Custom Ammo
Custom Weight Mod

************Extras************

In the admin options menu, there are now many settings with the 11/19 update.

Key
Lowest Value - Default - Highest Value

Damage Multiplier 0-1-10
Recoil Multiplier 0-1-10
Accuracy Multiplier 0-1-2
Walk Speed 0-250-1000
Run Speed 0-500-1000

Manual Holster On/Off
Weight Mod On/Off
Muzzle Flash On/Off
Shell Eject On/Off


If you love these sweps, feel free to join my new Steam Group.







I honestly don't care what you comment, I'm done and not going to really reply to anything anymore because I retired from workshop, also I'm not planning to update these either.
热门讨论 查看全部(4)
13
2016 年 3 月 25 日 上午 8:56
Weapons don't fire
H1tSc4n
13
2023 年 9 月 29 日 上午 11:34
置顶: *READ THIS THREAD IF YOU HAVE WEAPONS ISSUES*
Simi
0
2013 年 5 月 8 日 下午 2:01
置顶: Hey, Check this out!
Simi
643 条留言
revolt 2024 年 8 月 26 日 上午 3:48 
♥♥♥♥ you, this ♥♥♥♥ too hard and complicated, i do not get ammo once i equip a gun, and i have to get the ammo myself + the guns are in entities
skoozeblood 2024 年 2 月 2 日 下午 1:42 
Can confirm Drgamerslayer's problem is still happening. It causes map bugs as well. Everything works fine however.

Bad SetLocalOrigin(17033.648438,14208.971680,3386.416504) on gmod_hands
Requesting texture value from var "$bumpmap" which is not a texture value (material: maps/rp_evocity2_v5p/toronto/subway/pilar_texture_2781_7984_-1985)

[Resistance And Liberation Weapons For Gmod 13] lua/includes/extensions/entity.lua:192: bad argument #5 to 'SetColorOriginal4' (number expected, got nil)
1. SetColorOriginal4 - [C]:-1
2. SetColor - lua/includes/extensions/entity.lua:192
3. unknown - lua/effects/sim_shelleject_rnl_792x57/init.lua:91 (x9)
M.T 2023 年 9 月 29 日 上午 11:34 
[Resistance And Liberation Weapons For Gmod 13] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/effects/sim_shelleject_rnl_792x57/init.lua:91 (x3)

Error
Leeson 2020 年 10 月 12 日 下午 1:45 
They're okay weapons but it's a bit annoying how you have to holster them
Spring_Eggo 2020 年 9 月 9 日 下午 6:07 
" rrerr"
hostetlerdan 2020 年 3 月 9 日 下午 1:08 
it uses dod animations
モトーンYASAI 2020 年 3 月 7 日 上午 12:08 
type 38 arisaka please
WUZ'S-UP 2020 年 2 月 22 日 下午 4:01 
Gmod is not legal of age.
Yakub, the Creator 2019 年 10 月 13 日 上午 5:22 
gmod 13? wait 13 gmods that's too much tf???
Hallo3800™ 2019 年 6 月 10 日 下午 9:36 
just use fas:2