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Looks like it inspired and helped all lot of people here.
I discovered this mipmap-problem while creating my mod, i always played on low settings and my modded textures were also black or not visible.
[CYNICAL_MASS] and me had a little chat about this. Took quite a time to figure out the problem :D
In any case I will update the Youtube video with annotations, if this has solved the problem.
Thanks!
I've been told by some people that my mods are black, while other people including me see them fine. The problem is MIP map settings being turned off in the NVIDIA export settings, make sure it's turned on (the way it is in this tutorial) and I believe that should fix everything!
I learned this from a fellow modder, and I just watched this tutorial now and I'm smacking my head for having MIP map off on all of my mods so far. I don't know much about MIP mapping, but to my limited understanding, it creates smaller low res versions of the textures, most likely used when the graphics in-game are set to medium or low... so without any MIP maps, the game just renders them without textures on these settings. This is why some people can see it (with graphics set to "high") and others can't (when their graphics are set to "medium" or "low". Hope this helps, guys! And good tutorial btw, SiniStarR!
https://dl.dropbox.com/u/934540/default.png
Also don't use alpha textures.