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报告翻译问题









I have some small suggestions regarding changes in the map itself. On point A, maybe you could add ramp to the building next to it, instead of having that step you have to jump over. Either that, or slighty lower the elevation such that you don't have to crouch-jump to get up there... lest it might be deemed "too confusing for new players".
I'm waiting for an expert to correct me on this, but the last point seems too hard for the attackers to cap - although you've added enough flank routes to get the chamber itself, it's quite hard to get to the actual point. I would suggest moving the point over to where the stairs are - the ones that you need to climb up in order to get the point - and move those stairs to the other side of the point. Then, connect that to the little observation wing with the large ammo kit and small healthpack so one could access the point from there.
Everything else seems fine. And that's about it, then. I hope my feedback has been somewhat useful. This map shows real promise, so keep working at it!