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When used with mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2537588364 , the pawn freezes on reload after the first shot (it is treated only by reloading the save).
When changing to another version, "Run and Gun" ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3523879860 ) this does not happen.
At the same time, no errors appear in the console (or they are white and yellow, I turned off white and yellow, but I did not think of turning them back on during testing).
Here is the Github Issue that I've logged on CE mid August to have the issue fixed, feel free to comment there to show the devs that people want this fixed ^.^
https://github.com/CombatExtended-Continued/CombatExtended/issues/4161