RimWorld
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Majestic Foliage Framework[HH] (Continued)
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Mod, 1.5, 1.6
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15.711 MB
2 Kas 2024 @ 10:14
24 Tem @ 7:03
7 Değişiklik Notu ( görüntüle )

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Majestic Foliage Framework[HH] (Continued)

Zaljerem tarafından 1 koleksiyonda
Zal's Continued Mods
534 öğe
Açıklama
Original mod by Hohen
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2899647123
If the original author requests it, I will remove this update.


***SHOULD BE FIXED IN 1.6, and also in 1.5?***
Fix for missing size options tab: (a bug with XML Extensions)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3346589753
Place as close to the bottom of your mod list as possible.
This moves them from the broken tab to inline - unfortunately before the main set of options, but hey, better than nothing.
***

Removing unused settings in XML Extensions is a good idea if you are having issues as well.

--

THIS MOD IS END-OF-LIFE; I have no interest in further updating it. The 1.6 update was provided as-is as a courtesy. Source code is included.

--

Please see original mod page for details.

There have been some questions around this mod and performance issues - especially focused around the transparency feature. If anyone would like to weigh in with their experiences (or take Dubs Analyzer to it - I have, but I'm not the most experienced with it), I'd appreciate it.

Yes, there can be flickering/masking sometimes when trees overlap. Not sure how to or if it can be fixed.

Incompatibilities:

ReGrowth: ReTextures

From the original mod page, any mod that changes texture paths is likely to be problematic, and my testing bears this out. I am looking at how to possibly mitigate this, but it's not simple.

Other notes:

Pawns being drawn over the top of trees: If you have Performance Fish installed: Go into Rimworld, Options > Mod Options > Performance Fish. Scroll a little past halfway down the options until you find one called "PrintPlane". Uncheck it, close the window, close Rimworld, and it should be fixed the next time you load your game. (thanks estrogenesys)

--

Original mod notes (1.4):

The spiritual successor to "Comigo's Majestic Trees", Majestic Foilage, aims to satisy all that it's predecessor did and more. Expanding it's span to new trees and flora while giving the user more options to customize their experience.

Majestic Foliage provides a way to resize and see through many if not all vanilla foliage.
80 Yorum
Langreda 25 Ağu @ 21:21 
Hey Zaljerem, great work on all your continued mods. I'm a fan. I see the mod is end-of-life. Could I get a patch for VV's New Harvest? I'll throw in a Kofi or something for the trouble
VitaKaninen 25 Ağu @ 5:22 
Yes, it is safe to add and remove. I have done it many times.
Boy Looks Like A Lady 25 Ağu @ 5:21 
is it safe to add mid save?
тетеря, блин 1 Ağu @ 16:50 
on startup:

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 356ECD69]
at MajesticFramework.MajesticPatches+<>c__DisplayClass0_0.<.cctor>b__1 () [0x00042] in <86f63c77fa814ece9abf18ef2904da47>:0


https://gist.github.com/HugsLibRecordKeeper/cbb113aa3e3ccd77fe8b0a9b4ecf7f5e
Fawx 27 Tem @ 7:32 
Resizing the trees doesn't seem to be working.
VitaKaninen 15 Tem @ 22:06 
Sorry, I meant Djeeshka's retexture, not Comigo's.
VitaKaninen 15 Tem @ 20:25 
I get the same errors, but only when I enable Comigos retexture.
Darius Wolfe 15 Tem @ 20:19 
I'm getting the same error as Auspician. Game seems to load just fine and I'm not currently seeing any odd textures, but that may be something that will crop up in fall or winter, given the "leafless" descriptor.
Auspician 13 Tem @ 11:07 
@Axyl It's interesting that you're getting errors about Duplicate XML nod name for plants. I'm getting "Could not load Texture2D at 'Things/Plant/TreeBirch_LeaflessImmature' in any active mod or in base resources" for several LeaflessImmature trees.

Did the vanilla 1.6 update include this new class of trees LeaflessImmature that did not exist previously?