Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Cap the maximum upkeep reduction for all units—whether from faction traits, equipment effects, technologies, or lord skills—so that the total reduction cannot exceed a certain percentage (e.g., capped at -70%, with any excess ignored) or fall below a fixed value (e.g., minimum 50 upkeep).
Exceptions could include:
All units of the Tomb Kings factions
Black Arks
Ogre Camps, Caravans, and Horde armies
Garrison forces and units without generals
Also @Lachlyn, I fixed my earlier issue by reinstalling the game
I tested it with Kairos. I sacked and immediately occupied the settlement to my immediate right and I got -10 penalty to growth/income/order. If I use tzeench fuckery to steal the settlement half a world away, then I get some ridiculous -260 to said three stats.
None of it happens if the mod is disabled.