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正在显示第 1 - 10 项,共 32 项条目
尚未有人觉得这篇评测有价值
总时数 0.5 小时
Looks cool, plays great (under a disclaimer that some of the combos feel iffy because they don't connect that particularly well). For the love of god please do not keep that constantly rotating camera in the full game, it really does not do you any favors. Looking forward to the full game!
发布于 2 月 12 日。
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有 4 人觉得这篇评测有价值
总时数 9.6 小时
@dann it's still ♥♥♥♥
发布于 2 月 11 日。
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尚未有人觉得这篇评测有价值
总时数 4.1 小时
Could use a better english translation(wording?), and the text constantly breaking into multiple boxes doesn't really help either. However, the story is perfectly understandable all the way through, and it's a good one. It's short, the characters are good and the puzzles are engaging. It's free, so no reason to not give this a shot if you're interested.
发布于 2 月 10 日。
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有 2 人觉得这篇评测有价值
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总时数 51.1 小时 (评测时 32.1 小时)
i lost

lock in
发布于 1 月 4 日。
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有 12 人觉得这篇评测有价值
总时数 167.2 小时
still the greatest srpg i've ever played,.it was fun 10 hours in, it was fun 100 hours in and it'll continue to be fun 200 hours in. i love the team behind this game and i will continue to support them. my only hope for the sequel is even more mastery board shenanigans, and a buff to the VHPD. i would say something about the objectively hard to follow storyline but i do enjoy replaying it to piece together all the lore so it was never an issue for me. play this game.
发布于 2025 年 11 月 12 日。
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一名开发者在 2025 年 11 月 13 日 上午 9:55 作出回复 (查看回复)
1 人觉得这篇评测有价值
总时数 0.7 小时
Only demo I'll review in this next fest. It's a fun, simple to learn srpg with a focus on creating gaps in defense by blowing cover up with grenades. The girls are cute and the squad and equipment management aspect seems to have a lot of potential. Only complaint that I had is that smoke grenades seem practically infinite and without grenades it can get frustrating to get past them. Looking forward to the full game.
发布于 2025 年 10 月 19 日。
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有 4 人觉得这篇评测有价值
总时数 4.1 小时
discuss philosophy and the meaning of life with your (real) tulpa

pretty good
发布于 2025 年 8 月 14 日。
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总时数 44.1 小时 (评测时 11.4 小时)
抢先体验版本评测
what an interesting game.

i had no idea what to expect from it since i just happened to stumble across this game not knowing anything about it, but it easily became one of my favorites games i've played this year. tons of interesting stuff which encourage player experimentation, or just one playstyle if you feel like it because necromancy is pretty awesome. topped off with some pretty unique (good) writing and design it makes for a really fun experience well worth the money.

i also really appreciate the use of emoticons
发布于 2025 年 6 月 13 日。
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有 11 人觉得这篇评测有价值
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总时数 36.9 小时 (评测时 28.4 小时)
[paragraph about the terrible optimization]

the most "ok" entry in the series yet!

to start with the positive, this is by far the most fun every weapon has felt in series, each of them having at least a few new moves, and some enhancements to their kits, which makes every weapon incredibly fun to experiment and learn with.

all of the new monsters are rad, alongside the newly introduced octopus-type skeleton which are great addition and hope to see more of at some point.

the weapon designs are great, i don't think there's a single truly boring looking weapon in the game. also applies to some armor.

and that's about it for the positive.

the story is boring and uninteresting and yet they decided to make it one of the centerpoints of the game, requiring you to follow uninteresting npcs with uninteresting dialogue, this also means that, just like world, you're forced to sit through all these boring ass cutscenes before you can even try to play with your friends which renders the entire experience frustrating.

the hunts themselves tend to be extremely easy. not only did they nerf stun for some unknown reason (so far i've only been stunned twice, once in low rank and another in hr 30 or so), the new wound mechanic is comically easy to abuse, not only do you get to deal massive damage, get free materials, you also get to completely interrupt and stagger the monster for a few seconds, drastically reducing the challenge in just about every single monster in the game. thanks to this mechanic i've yet to triple cart on my own, see a triple cart online, or even get a hunt that goes on for more than 20 minutes.

iceshard cliffs is a terrible area only built around having your moron bird auto-move around it, ruins of wyveria is a boring area with nothing on it and a 3 minute run back to the boss should you faint to whatever guardian you're fighting which probably spawned at the bottom with no camps near. windward plains' weather system does nothing except maybe spawn rey dau or arkveld in it, which you probably have an optional quest to fight them anyway.

the dual weapon system is practically useless unless your gear just so happens to benefit both weapons you're currently equipping, which is not often.

the game is really fun but it's 100% not worth the current price tag, and i doubt the free updates will do much for a lot of the issues the game currently has. wait for a sale or for dlc to drop for something interesting to do beyond farm
the same 5 tempered or frenzied monsters for 200 hours.


tldr: game's fun but not fun enough to warrant a 60 dollar price tag for what little (90% of it being easy, the other 10% being kut-ku) content there is at the moment.

i wrote this late at night and will not be fixing the readability of this review
发布于 2025 年 3 月 5 日。
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有 4 人觉得这篇评测有价值
总时数 3.5 小时
deus ex if it was a good game
发布于 2023 年 9 月 1 日。
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正在显示第 1 - 10 项,共 32 项条目