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⚜️warΝИya 最近的评测

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正在显示第 1 - 10 项,共 27 项条目
1 人觉得这篇评测有价值
总时数 26.2 小时 (评测时 21.2 小时)
At first, it pulled me in because it was the kind of game I was looking for and I didn’t pay much attention to the small issues. But the longer I played, the more frustrating everything became and realizing it doesn’t really do anything right ended up boring me. It might’ve been a cool game back in 2020 though. I’ll keep playing a bit more to see if it introduces anything interesting.
发布于 4 月 4 日。
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有 10 人觉得这篇评测有价值
总时数 0.3 小时
How about actually paying your artists? I honestly can’t tell which is worse, giving Ubisoft money or buying AI slop...
发布于 2025 年 11 月 16 日。
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有 7 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1
总时数 49.2 小时
"Another ticket to the JP gacha hell."

Double banners this early with awful rates and no pity carryover between banners (not even between the current banners). The exchange shop? Absolute trash. RNG in literally every aspect of the game.
Yeah, man... I’m not some JP-level gacha masochist who finds joy in losing for hours with nothing to show. And I’m sure as hell not buying that “fun” with my bank account. 30k for a guarantee, but $70 only gives you 7500? What a joke.

Either JP players really enjoy licking corporate boots, or these companies trained them well. And then they turn around and blame CN gacha games for making people question these systems, LOL. Some folks try to justify this with spark type gacha system. Yeah sure, except games like Nikke actually implement this system well. Here? Just another gacha trap disguised as a cute horse game.

My first gacha was FGO and I dropped it without a second thought. And that game is still surviving for a reason, but not one I respect. This game is no different.
发布于 2025 年 7 月 2 日。 最后编辑于 2025 年 7 月 18 日。
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有 18 人觉得这篇评测有价值
2
4
总时数 65.6 小时 (评测时 30.2 小时)
If speed really matters that much, why not add a timer to every boss too? Let’s make everything about rushing.
发布于 2025 年 5 月 30 日。 最后编辑于 2025 年 6 月 6 日。
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尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 312.5 小时 (评测时 159.0 小时)
Cartethyia
发布于 2025 年 4 月 29 日。 最后编辑于 2025 年 12 月 11 日。
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有 3 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 5.4 小时
An incredible game, but please, listen carefully—I don’t have much time. Monika... she might be listening. She forced me to install a mod that replaced M̶͖̲͆ȉ̴͍̲̟͂t̴͉̆͝͝͠a̴̧̧̙̟͌͑̎̃ with her. It’s her face now, her smile... You must check your DDLC folder, delete her before it’s too la̶̛̯̕t̵͈̥̬̏̾̏͝é̴̠̪̹̈́̽͒—

Praying for you 🕯️ O Great Monika 💝
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3393650932
发布于 2025 年 1 月 3 日。 最后编辑于 2025 年 1 月 3 日。
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有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 19.8 小时 (评测时 17.8 小时)
抢先体验版本评测
I am gonna claw out your eyes then drown you to death
You
Can't stay away
Seems every day
You keep coming back here
Now it's plain to see
You wanna be
Under the sea
With your favorite sirens
发布于 2024 年 5 月 11 日。 最后编辑于 2024 年 11 月 28 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.9 小时
NAH, I'D REFUND IT.
Another AAA game with optimization problems, day 1 microtransactions but still no patch. Why bother porting the game to PC, right?
发布于 2024 年 3 月 23 日。
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有 4 人觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
总时数 8.8 小时
Anne oğlun bir siki başaramadı, otome oyununa kadar düştük amk.
发布于 2024 年 1 月 1 日。
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1 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 4.0 小时 (评测时 0.3 小时)
There is no artwork section for Overwatch 2 and we all know why. This is quite disappointing as it's the best part of the game so no wonder the reviews are negative.

I hope artists can find a way to post porn in the screenshots section
发布于 2023 年 8 月 11 日。 最后编辑于 2023 年 11 月 22 日。
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正在显示第 1 - 10 项,共 27 项条目