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Techhead7890 最近的评测

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有 3 人觉得这篇评测有价值
总时数 4.5 小时 (评测时 1.1 小时)
Ubisoft connect strikes once again, haven't spent a single minute seeing anything but app frozen errors.
发布于 9 月 15 日。
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尚未有人觉得这篇评测有价值
总时数 0.5 小时
It's like the other big 15v15 pvp tank games but it loads way faster with less wait, much cheaper, and I don't want to bash my head into a wall after playing. Much recommended.
发布于 9 月 15 日。
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总时数 1.1 小时 (评测时 1.0 小时)
I have been a fan of Masa's HTML5 escape games for years, which have always been polished, intuitive, and intellectually stimulating. Everything gets streamlined in a convenient and enjoyable way. They have made yet another awesome banger game in Tilenize, and I am more than happy to buy it to support them.
发布于 7 月 28 日。
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有 2 人觉得这篇评测有价值
总时数 207.4 小时 (评测时 70.1 小时)
The game indeed reminds me of Evony and other oldschool browser games. While the UI is basic and the servers have the occasional crash - the gameplay is very functional, the client is stable, and any bugs are very rare. It's definitely worth a look!
发布于 7 月 9 日。
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总时数 2.0 小时 (评测时 1.6 小时)
Lives up to its promise of providing raidboss content! I was extremely pleasantly surprised with the solid combat system that felt very much like WoW. The included hotkey customisation is a huge plus. Looking forward to the full game! (Edit: FYI, there is no save yet. It is fairly short, but expect to progress through a few zones if you want to complete it.)
发布于 5 月 4 日。 最后编辑于 5 月 4 日。
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有 2 人觉得这篇评测有价值
总时数 3.2 小时 (评测时 1.6 小时)
Played during the free weekend and it's a hot mess of confusion and bad characters. Not enjoyable, not even for free.
发布于 3 月 8 日。
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有 5 人觉得这篇评测有价值
2
总时数 11.4 小时 (评测时 5.1 小时)
抢先体验版本评测
The cash shop is quite annoying and cringey. What's worse is that these microtransactions are definitely marketed to a younger generation.
发布于 2 月 17 日。
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总时数 0.2 小时
抢先体验版本评测
Pretty good. Plays like top-down Terraria, great controller support. I'm interested in playing more later!
发布于 1 月 26 日。
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有 7 人觉得这篇评测有价值
总时数 48.0 小时 (评测时 42.7 小时)
Even if you never play a jot of multiplayer, this campaign is fantastic and well worth trying. The devs have a fantastic approach to UX that makes other RTS games feel flimsy by comparison. Well worth a try.
发布于 1 月 19 日。
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有 8 人觉得这篇评测有价值
总时数 1.5 小时 (评测时 0.6 小时)
Despite the warnings in other reviews, I still gave it a try. I second those talking about fighting the UI and automation rather than the opponent. For me, the first example are the icons which are wildly inconsistent and impossible to decipher. No NATO or Supcom rectangles; they're almost all vague silhouettes or weird piles of crates with gunbarrels.

Formations and Armies are a brave idea, but horrendously poorly executed and not integrated with control groups at all, plus it's hard to tell the count of what you actually have selected because there's very little communication with the user other than selection outlines. It's visually beautiful but the tutorials did not end up very much like the screenshots. Rather, automatic banners for my armies ended up out of place or missing units inside the army.

Overall, I'm glad I tried it, but the UX was pretty bad and apart from novelty, it's hard to justify keeping it rather than just playing another match of Supreme Commander (whose mechanics and interface honestly still hold up well). The graphics advantage of Singularity really doesn't hold up well when the interactive experience is so poor.
发布于 1 月 2 日。
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正在显示第 1 - 10 项,共 76 项条目