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总时数 57.4 小时
Great for the most off the wall chaos I've ever seen in a game period.
发布于 2019 年 7 月 1 日。
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总时数 7.2 小时 (评测时 6.9 小时)
yeet
发布于 2019 年 7 月 1 日。
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总时数 149.9 小时 (评测时 91.8 小时)
Fun game
发布于 2018 年 11 月 25 日。
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总时数 3.5 小时
If for some reason you haven't played through this hilarious and ingenius ~3 hour gem, then what the hell are you doing?!
发布于 2017 年 6 月 26 日。
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总时数 9,070.9 小时 (评测时 80.8 小时)
Siege does something that I found most shooters nowadays fail miserably at, being incredibly approachable to new players while having a pretty high skill ceiling. The shooting, while easy if you've played hardcore shooters like Counter Strike, is tight and teamwork is a necessity. The numerous operators cator to any playstyle and are extremely flexible. Unlocking said operators is a chore however. It takes about 15 hours to get all original operators with gun attatchments and god knows how long to unlock all year 1 and year 2 operators. Grinding this long for all the operators makes playing a chore for them all or a cashgrab for Ubisoft to speed up the process.
Siege is an amazing game, but still needs work on its progression. Buy the full game as opposed to the Starter Edition for the best experience, it's worth the extra cash upfront.
发布于 2017 年 3 月 21 日。
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总时数 231.1 小时 (评测时 223.8 小时)
The first "Souls" game I ever played. I first played it on my PS3, and after a few months of frustration and impatience, quit mere moments before this game really got good. After beating it for my first time, the only thing I could think of was, "Is there more?!" It may have one of the steepest learning curves of any game you'll play, but it's 100% worth it. Difficulty is one of the reasons why this game is as revered as it is. Slaying one of the many bosses instills a sense of accomplishment that few can manage, and finally getting through a few simple ledges gaurded by a few cheeky enemies can make you feel invincible.
I beg you to at least try Dark Souls and learn its in's and out's. You may get frustrated, you may smash your controller (Keyboard and mouse is unweildy to an insane degree), and you may question yourself on buying a game that seems virtually impossible, but be patient and learn from every death, you will soon welcome it like a friend.

And for old times sake, PRAISE THE SUN!
发布于 2016 年 11 月 23 日。
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总时数 150.6 小时 (评测时 83.3 小时)
A good, if somewhat disappointing follow-up to what is arguably one of the best RPG's of all time. Gameplay has been improved combat wise, save for death penalties, lifegems, and some added stats that did more harm than good. The world here felt mainly uninspired and wasn't intertwined with clever shortcuts that many loved about the original. Boss battles were overall disappointing due to their mostly low difficulty and bland designs, except for a few sprinkled around the game. DLC was overall better than the base game with better areas, but the bosses were still disappointing.
It's still a great RPG, just not the best Dark Souls game. If you want to get into the series, start with the original.
发布于 2016 年 5 月 16 日。
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总时数 491.2 小时 (评测时 359.3 小时)
I only came here for the mods.
发布于 2016 年 4 月 12 日。 最后编辑于 2017 年 11 月 24 日。
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总时数 299.1 小时 (评测时 64.4 小时)
While the game itself is excellent, it does feel underwhelming at times, and at other times floored me. The story was great, characters were interesting, some twists I never saw coming, and morally imperfect choices throughout. Side qeusts are interesting, but they're not as many as I had expected. The improved gameplay is more like an FPS with RPG elements than the other way around. The crafting in here is excellent, but weapon degredation is gone. Choices are everywhere, but no karma system. Settlements are fun to build, but serve very little porpuse.

Overall, I recomend Fallout 4, it's one of my favorite RPG's, but not one of the best games I have ever played. Hardcore Fallout fans will find something missing, and those jumping into a Fallout game for the first time will not know some of the depth that 3 and New Vegas had and still have a blast. For me, it was worth paying the $90 ( I got the season pass before the prise increase), it was, and still is a gem with a bit of surprises still in store for us, just look out for bugs.
发布于 2016 年 3 月 29 日。
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总时数 0.0 小时
While I recomend the DLC, it is very short (1-2 hours). However, the robot crafting is very well done, if a little shallow sometimes, and the villian was a very big surprise that reminded me of the ending to a classic back in the 80's. Overall very good, but a bit too short to warrant a $10 price tag.
发布于 2016 年 3 月 29 日。
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正在显示第 1 - 10 项,共 15 项条目