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*****Hobbit***** 最近的评测

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总时数 900.1 小时 (评测时 523.2 小时)
good
发布于 2024 年 10 月 5 日。
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有 3 人觉得这篇评测有价值
总时数 397.9 小时 (评测时 186.0 小时)
Kidding me?
This game has crashed more than every other game I've ever played in my life (excepting modded skyrim), combined.
The matchmaking is needlessly convoluted, the UI is aboslute TRASH, worst of any FPS I've ever played, how have we gone backwards this far in UIs from the days of Starsiege Tribes in 1998..... Actually I think Wolf3D had a better UI.
Gun parts are locked by weapons nobody wants to use, so they are forced to use them to unlock parts of their weapon builds, so far 1 capable AR is locked behind buggy beta game mode that is quite difficult to get without a friend willing to drop it for you, or a squad who are pretty decent at the game/communication/killing ninja AI and invading a radiation saturated area to kill a boss, then extract with the weapon through extraction zone campers (good luck with that).

I want to use expletives in this review SO BADLY, but I am refraining hard.

Let's continue: the sniper glint which is supposed to punish larger scopes, actually obscures your character like a hacker with a 0.5cm white blinding light over the sprite of your guy, its insane.
Did I mention the game crashes every 2-3 hours for NO REASON, sometimes every 30 minutes, sometimes not in a full 5 hour session?
Oh yeah, for the first week or so, every time I started the game, the inputs were reset, or if I switched game types, I had to put my input settings in again, and it seemed to reset to default at random. Loaded into games with the wrong keybinds.
There are so many other bugs it's not worth the time to try to list them here, OH AND THE MAPS.
WTF guys?! WTF?! You should be ashamed. Just give us Favela and one other classic map for now at least, these maps are bland, repetitive, kinda painful to repeat over and over trying to get weapon xp.
The spawning system is seemingly very poorly regarded by the entire community, as it spawns you literally in front of enemies, when scanning the minimap at those times would reveal many safer options existed.
There's crossplay by default, which seemingly triggers everyone on reddit, though if IW would simply share stats across input types and reveal whether they would be nerfing anything, a lot of community debate around the various aim-assist modes offered to controllers right now, though M/K is superior at range by FAR (probably unfair in warzone > 6v6).
That's probably the best shortlist I can do for this game.
Least polished AAA multiplayer game I've ever purchased, one of the mose anticipated games I've ever wanted to play after playing the HECK out of the last one on PS3. Pretty dissapointed but still spent money in the store on hats because I'm an idiot.
发布于 2022 年 12 月 5 日。
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有 2 人觉得这篇评测有价值
总时数 3.0 小时 (评测时 3.0 小时)
抢先体验版本评测
meh
发布于 2021 年 5 月 18 日。
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总时数 46.0 小时 (评测时 33.5 小时)
best learning sim.
发布于 2020 年 12 月 6 日。
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总时数 32.2 小时 (评测时 13.6 小时)
fun
发布于 2020 年 11 月 28 日。
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总时数 7.0 小时 (评测时 5.3 小时)
its halo reach but on pc
发布于 2019 年 12 月 14 日。
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总时数 61.3 小时 (评测时 45.4 小时)
its effin 3dmark benchmark or dont who cares
发布于 2019 年 12 月 3 日。
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总时数 364.1 小时 (评测时 198.6 小时)
Fun
发布于 2019 年 11 月 25 日。
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总时数 340.5 小时 (评测时 281.9 小时)
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ok
发布于 2019 年 11 月 24 日。
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总时数 7,753.8 小时 (评测时 74.2 小时)
!!!
发布于 2012 年 8 月 3 日。
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