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tundra 最近的评测

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正在显示第 11 - 20 项,共 22 项条目
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总时数 40.1 小时 (评测时 20.7 小时)
抢先体验版本评测
If you like vampire survivors, you will love this game
发布于 2023 年 12 月 12 日。
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总时数 0.0 小时
It's ok I guess. It's a lot of the same stuff from Losomn but a fun experience.
发布于 2023 年 11 月 15 日。
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总时数 19.0 小时
It was hard to rate this game since it's entirely a walking simulator. No combat design, no inventory, no adventure open world. This is a very linear story, but it does it well. There were parts that really drew me into the story, and other parts that I just felt a little bored of. Overall, this is a game worth playing when it is on sale. but nothing else.
发布于 2023 年 11 月 7 日。
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总时数 105.8 小时 (评测时 36.0 小时)
Early review:
Graphics: 7/10
Gameplay: 8/10
World design: 9/10
Story 7/10 so far
Voice acting/characters: 9/10

I have not scratched much of the surface for this game yet, but it has been very fun so far. Initially I was discouraged by the turn based combat system, but gradually as you learn how the combat works it can be very rewarding to plan out how you take on an enemy encounter. The over-arching story is simple enough and has yet to really grip me, however the side characters you meet along the way are very well done. It’s very easy to get immersed in this world
发布于 2023 年 8 月 9 日。
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总时数 119.7 小时 (评测时 36.8 小时)
One of the most underrated games out there. If you like good combat systems, then this is likely the perfect game for you. Some of the best boss designs in any game out there and lots of unique build diversity. 100% recommend
发布于 2023 年 7 月 25 日。 最后编辑于 2024 年 7 月 1 日。
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总时数 7,834.9 小时 (评测时 7,791.9 小时)
RIP
发布于 2021 年 10 月 18 日。 最后编辑于 10 月 29 日。
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总时数 34.2 小时 (评测时 33.5 小时)
Gameplay and weapon variety makes this game really fun to play. Get it while its on sale
发布于 2021 年 9 月 21 日。
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总时数 154.2 小时 (评测时 94.5 小时)
Finally the game is out of beta and I can recommend it with the 2.0 update. A few standout improvements come from the hundreds (probably thousands) of bug fixes, armor not being attached to clothing, and generally improved combat. The biggest deterrent for me on launch, other than the glaring visual bugs, was the stale combat. It just felt repetitive and unrewarding. My current playthrough of the 2.0 update I am noticing a substantial improvement to the perks you acquire to make combat feel fun. I'm doing throwing knives/blades with a focus on air mobility. And I have to say, it's a lot more fun than I thought it'd be.
发布于 2021 年 9 月 14 日。 最后编辑于 2023 年 9 月 29 日。
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总时数 45.7 小时 (评测时 31.7 小时)
抢先体验版本评测
oh wow its already 6 am
发布于 2021 年 9 月 14 日。
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总时数 18.9 小时
rip and tear
发布于 2021 年 9 月 14 日。
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正在显示第 11 - 20 项,共 22 项条目