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发布于:2021 年 8 月 6 日 上午 2:44
更新于:2021 年 8 月 19 日 上午 5:42

I backed this at the kickstarter as I was big fan of their previous Ascii rogue like DRL, which provided a tactically interesting fast paced addictive rogue like and I have followed it through it's time in EA.

It takes all the things that make rogue-likes good, cuts some of the cruft that can make them feel like work and then wraps it in a setting, sound track and visual design that makes it feel fast paced and tense, or slow paced and tense depending on your playstyle and your current situation.

I highly recommend giving this a go
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