尚未有人觉得这篇评测有价值
推荐
过去 2 周 0.0 小时 / 总时数 182.7 小时 (评测时 37.5 小时)
发布于:2023 年 9 月 28 日 上午 5:05

Very fun game for coop with a friend, one of the best for sure in that regard.
I am not good at shooters but this was a blast. I am looking forward to play the first one with my friend.

The archetype system is great.
The enemies are well done and some bosses are amazing.
There is quite a lot of content.
The online experience is great (and I was playing with someone that usually has problems with his connection because he is using a shared 4G connection). I whish the netcode in FromSoftware's games were this good.


I don't like the balance algorithm around the power level. A penalty for leveling weapons doesn't feel right. I think it would be better if instead was something like zone level + the mean of the 2 highests archetypes, but with a higher scaling per level.

The damage reduction formula is a bit weird.

Having random areas and rewards is a good way to give everyone a different experience in their playthrough, but becomes very frustrating if you want a particular item that is locked behind the random generation of a zone because it may not spawn even if you find the right zone. There are still some items I would like for my build but I think I am going to give up because it's just frustrating.

And I hate the final boss. Having glitches in a souls like is unintuitive and frustrating because it makes you have to learn every attack multiple times.
这篇评测是否有价值? 欢乐 奖励
此评测禁用留言版。