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nirwanatimur 最近的评测

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正在显示第 1 - 10 项,共 23 项条目
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总时数 82.8 小时 (评测时 3.8 小时)
I had to pay for my bench and Dog express. Inflation really does affect these bugs.
发布于 10 月 9 日。
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总时数 259.8 小时 (评测时 6.5 小时)
Feels like i'm playing Duel Link. I'm choosing a competitive deck while still slotting Raimei for ranked. How cool is that.
发布于 6 月 18 日。
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总时数 4.0 小时 (评测时 0.8 小时)
Amazing style and gameplay. The progression is arcade-like, so it has HUGE replayability.
What concern me is it locked to 30fps. Now I don't mind if I have to play on 30, but somehow the animation and mechanic suddenly feels janky and barely works on this frame rate.

You will see huge noticable delay input such as swapping weapon or when you're about to jump after crouching (you will roll instead of jumping since the game still record your crouching button). This makes the game less enjoyable since I'm sure we are all wanted to do clean run or dodging with impeccable timing on bosses.

I really hope they fix my said concern or some of it. That would be awesome.
发布于 5 月 20 日。
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总时数 11.4 小时 (评测时 1.7 小时)
Slick mechanic, simple yet complex in some way.
Nudity is still tolerable, probably also one of the factor it got traction besides how fun the game is. Story is okay. Interesting premise, but I believe the plot like this is already common out there.
Different way to change up your preferences both on gameplay and display.
Solid 8 game. You'll definitely love this game if you're into boomer shooter, or just shooter in general.
发布于 3 月 1 日。 最后编辑于 3 月 1 日。
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总时数 10.7 小时 (评测时 1.2 小时)
Huge impovement from previous installment and now the game obviously tells you to access the mechanic at the start in narrative way.
发布于 1 月 3 日。
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总时数 14.3 小时 (评测时 3.5 小时)
Wiping my gas mask after witnessing possibly the most traumatic supernatural-apocalyptic horror that human not meant to see
发布于 2024 年 12 月 31 日。
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总时数 2.0 小时 (评测时 0.7 小时)
My comfort game
发布于 2024 年 12 月 13 日。
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总时数 0.0 小时
They pick the best song available in Cytus. Great DLC.
发布于 2024 年 2 月 5 日。
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有 1 人觉得这篇评测很欢乐
总时数 18.4 小时 (评测时 14.3 小时)
抢先体验版本评测
Guys, I think I've become great assets to the company
发布于 2024 年 1 月 14 日。
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总时数 9.7 小时 (评测时 1.9 小时)
Like what anyone said, it's more like a hunting game instead of souls-like even though there are still a few element in it. You get quest from corpses, hunt the Mage, obtain their material, upgrade your gear, and progress the story.
There are some covenant also and unique item from their leader to purchase later.

My concern is, the Mage we hunt will always spawn on the exact same spot we fought earlier immediately (You just defeated the mage, and they will be appear again even if you don't rest on bonfire statue).
No parries but we get instant blocking in this game, which not really my cup of tea.

So, is it worth to play? YES. It has it's own element of fun.

But really a disappoinment as the sequel of previous game. I hope I can give it neutral review, but I set my expectation too high, it hurts. I'm sorry.
发布于 2023 年 12 月 27 日。
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正在显示第 1 - 10 项,共 23 项条目