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发布于:2022 年 2 月 11 日 下午 2:36
更新于:2022 年 3 月 30 日 上午 1:32

The best part about this game is the dungeons and bosses.

The bad part about this game is pretty much everything else. We need to take MMO developer's phones away because this is a mobile game on the wrong platform. It's cheap and gamey. There is no RPG component here, all gear is the same, you make zero choices in building your character. You can't deviate from the mandated stats for each valid build. Most classes have only one valid build, only a couple have one valid build and one "obviously less effective but not so much you can't pick it for aesthetic reasons" mainly Scrapper and Wardancer.

Some classes don't even have any choice of imprints to go for. Paladin especially. If you're a paladin, you're a clone of 750,000 other paladins. You're all the same except for your "gear score". Oh yeah, "gear score", did I mention this game is gamey? They actually put the actual term "game score" into official game vernacular. It's so cringe I can barely keep my face from scrunching up.

You can not try a dungeon before you reach its gear score requirement. The game is so cynically segmented into gear score laddering that it's completely sterile, brainless, cheap and soulless.

The game has mobile game artificial reward structure that punishes playing your main character. To be truly effective in this game you need 6+ alts. Which is especially annoying because more than half of the classes are locked to female and Korean developers have the worst taste in the world in this respect. Every single female class is forced to wear high heels and have that Korean surgery-dominated long legged look only circle-droolers can enjoy.

Spectacularly wasted my time with this game and I'm just happy I spent so little on it.
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