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过去 2 周 0.0 小时 / 总时数 695.1 小时 (评测时 430.3 小时)
发布于:2018 年 1 月 11 日 下午 10:59

The concept overall is excellent and does provide a good deal of enjoyment. This is however countered by the developer's attitude toward the player base.

The implementation of a gambling based loot system (although still not affecting player performance) as well as a negligence to address cheating/game balancing are unacceptable. Ping restriction on server connections must be addressed as any truly competitve game bars the game from being called truly competitive. Few things are less satisfying than being shot from behind a wall or taking a bullet from a dead man.

Regional/language restrictions would aide player communication and address most of the cheating issues as 99% of cheats are coming from China (http://www.legitreviews.com/brendan-green-says-99-pubg-cheats-china_201098). Regardless of regional attitudes this cancer to the game should be addressed. The preferred solution would be to have effective anti-cheat measures and ban those who employ them on an IP level in order to create a level playing field for the Chinese players who indeed do play fair. Another possible solution is allowing individuals to set up client servers with their own rules/guidelines as to who may join (ping related) or control banning.

As it stands, I am having progressively more negative experiences with PUBG and am irritated by Brendan Green's (being the face of PUBG Corp) attitude toward the player base as not having legitimate concerns.
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