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过去 2 周 3.5 小时 / 总时数 68.6 小时 (评测时 10.0 小时)
发布于:2023 年 3 月 27 日 上午 4:44

Really, really good. A more fleshed out version of Resident Evil 4 with some new mechanics to innovate on the old formula. Hardcore mode is much harder than the original's Professional mode, combat feels much heavier and more fluid, graphics are absurdly detailed. I think the atmosphere is much more pronounced in this remake, too. There's definitely a much more paranoid, grim feeling to this remake than the original -- RE4:R wears its horror roots on its sleeve and feels like much less of a genre leap than the original RE4 did. I actually think this is great if you're a fan of the recent Resident Evil remakes like I am. The more grounded direction they're taking in this remake allows it to feel much more cohesive in Capcom's reimagining of the series.

Quick note on the technical side: there seems to be a problem with GPU memory leaking if you have RT enabled. I think the game looks great without it, so I went ahead and turned it off completely and pushed up the texture resolution to 3GB with all the other settings on high. None of the settings seem to make an immediate visual difference when pushed to their max settings, so I'd recommend saving performance where you can and just going for "high" instead of "very high" or "max" across the board. The biggest differences you'll see are going to be in texture clarity, so prioritize that first. RT looks great, but even my RTX 3070 struggles with it at 1440p with other settings turned up to high -- regardless, it runs great, almost always at or above 60 FPS. The biggest issue you'll have to come to terms with is that RT's memory leak issue will cause the game to crash if you go above the recommended VRAM allocation. If you're using a 3070 at 1440p, I wouldn't exceed 5.5GB of VRAM, as it's just so prone to crashing past that point.

Also, for Nvidia users, search online for the DLSS patch. FSR's implementations in this title are trash. I'm not sure what happened in development but it looks really rough around the edges, visually very blurry even on the "quality" preset with this awful looking sharpening filter that really kills the art direction. Nvidia users should avoid RT completely unless they're using at least an RTX 4080 for 1440p. If you're using a 3070 or higher, you'll want to disable RT and use the DLSS patch to apply DLAA with cranked up texture settings. That seems to be the best balance between performance and visuals right now, as of March 26, 2023.
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