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Dyspeptic Icarus 最近的评测

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1 人觉得这篇评测有价值
总时数 421.6 小时 (评测时 420.7 小时)
Game is ♥♥♥♥♥, but hopefully this new update will be great!
发布于 2024 年 5 月 7 日。
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尚未有人觉得这篇评测有价值
总时数 72.4 小时 (评测时 71.7 小时)
This game is the all spark.
发布于 2022 年 2 月 24 日。
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总时数 377.4 小时 (评测时 3.4 小时)
I love chopping trees, all I do is chop, chop, chop!
发布于 2021 年 10 月 2 日。
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1 人觉得这篇评测有价值
总时数 8.9 小时 (评测时 3.7 小时)
抢先体验版本评测
Be me: Banned from Community Hubs.

Also be: Sseth made this game so much more fun.
发布于 2021 年 1 月 5 日。 最后编辑于 2023 年 7 月 8 日。
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有 8 人觉得这篇评测有价值
总时数 13.6 小时 (评测时 5.2 小时)
I love this game so far.

It's extremely entertaining. I hope in the future however, that I click out off rests. Like a go back feature; sometimes I click a certain option, and can't go back and waste 1 day.
发布于 2020 年 7 月 23 日。
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1 人觉得这篇评测有价值
总时数 270.4 小时 (评测时 188.5 小时)
I stopped playing a bit after Act 4 was released. It was, and is a great game. It has insane replayability for an MMO. I'd suggest playing through with a ranger. They are the easiest class to play; stay at range, and spam it's quite enjoyable.

Recently, I have decided to get back into it. I noticed Templar, and Marauder are the easy classes. When I initially played I never played them. I may try, and see how they are.

This is overall, a great game.
发布于 2020 年 6 月 12 日。 最后编辑于 2020 年 10 月 4 日。
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总时数 91.9 小时 (评测时 6.5 小时)
抢先体验版本评测
I really like this game. Compared to other similar games in its Genre it actually is more geared to the player rather than groups of players while at the same time allowing for group play.

Ark Survival Evolved held a key problem with its tribe play; over time the game turned into 100+ versus 100+ Tribes spanning multiple servers. It's hard in said game to start out, or start over. This relagates most of the player base to find a big tribe, play unofficials, or singleplayer.

I believe with the burning Oasis Feature this game has it will actually benefit single, and large clans alike. Preventing newcomers from being pushed out of the game, and allowing larger, and more experienced clans getting an edge without harming noobs.

I hope in the future Last Oasis doesn't add special craftables, or buildables that make a constant moving from oasis to oasis a struggle for small clans, or single players, but extremely trivial for large clans. A mild example would be automatic resource farming on a walker...
发布于 2020 年 5 月 20 日。 最后编辑于 2024 年 5 月 12 日。
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总时数 1,011.2 小时 (评测时 375.3 小时)
Friggin' Great, but sucks the PVP is atrocius
发布于 2020 年 3 月 26 日。
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1 人觉得这篇评测有价值
总时数 471.1 小时 (评测时 71.1 小时)
Best Game I've ever played
发布于 2014 年 10 月 12 日。
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