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总时数 2.6 小时
I just finished Divine Divinity for the first time ever and I absolutely loved it. They took the big open world and interesting quests and side quests of a CRPG like baldur's gate, and then combined it with the combat and progression of a Diablo game. It is honestly so unique and good even to this day. For Beyond divinity, they took the crappy CRPG party based real time with pause combat, and put it into a linear dungeon clawer like diablo. They went from combining the best aspects of the two genres to combing the two worst aspects of the two genres. Its just...not good.
发布于 2 月 13 日。
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总时数 60.3 小时 (评测时 49.1 小时)
This game mixes a big open world CRPG like baldurs gate 2 with the combat and progression of diablo 2. I have no idea why there aren't more combinations of these two genres. It is amazing! The combat, exploration, writing, humor and art/music are wonderful. 9.6/10 full price buy (although i got it for 89 cents I think its worth more than 6 USD)

The only downside is getting it to run properly. Google "pcgamingwiki divine divinity" and the wiki should show you the performance patch and font size patch so that you can run the game in higher resolution/frame rates on software mode in the start settings. This is the easiest and most accessable way to play, if you want to run it in direct X then you should check the steam guide but this is optional and more complicated.
发布于 2 月 9 日。
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总时数 3.2 小时 (评测时 1.0 小时)
Odd game tbh. They need to increase the player count in the matches. The maps are absolutely massive and 3v3 just isn't enough. Unique concept that could be great with a little refinement and optimization. It seems like its trying to compete with siege rather than overwatch.
发布于 1 月 26 日。
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总时数 24.7 小时
Its pretty good, but not a substantial improvement on 2016 or eternal. I would recommend playing those first, and then coming back to Dark Ages.
发布于 2025 年 12 月 22 日。
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总时数 5.9 小时
I really loved far cry primal and I was hoping this would be similar....its just....not great unfortunately.
发布于 2025 年 12 月 22 日。
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总时数 1.3 小时 (评测时 1.0 小时)
The only good Nazi is a dead Nazi.
发布于 2025 年 11 月 28 日。
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有 9 人觉得这篇评测有价值
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总时数 72.8 小时 (评测时 8.2 小时)
What's the point of having NPCs with an AI chat bot feature if we're not allowed to chat about what happened at Tiananmen Square in 1989?
发布于 2025 年 11 月 19 日。
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总时数 42.1 小时 (评测时 2.1 小时)
I found this from the bundle with the Serious Sam games which are some of my absolute favorite and I can see why. The weapons, enemy types, and combat definitely takes a lot of influence from serious sam so if you liked that (particularly Serious Sam 2) you'll probably like this as well. It does more than just clone serious sam though, theres also hack and slash, platforming (dash, wallrunning, slide dolphin dive etc), and some metrioidvania elements with a souls-like save/respawn system. The art style is very nice and unique and it reminds me vaguely of American Mcgee's Alice especially in third person. I'd recommend turning on the first person mode though for the true boomshoot experience.

For downsides, I think the game needs a dedicated dash button separate from sprint, a weapon wheel, and for the ledge grabbing to be polished up some. An option/mode to crank up the enemy spawns like serious sam has now would also be a great future addition.

Its pretty cheap so I'd recommend it full price 8.5/10
发布于 2025 年 10 月 27 日。
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总时数 48.9 小时
Its like the forest, but just better. Story still doesn't make much sense though but everything else feels better solo and coop.
发布于 2025 年 10 月 27 日。
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总时数 252.8 小时 (评测时 17.1 小时)
I like doing scav runs skulking around with an sks and pretending I'm a vietcong trying to ambush my better equipped invaders. I'm not sure why my npc brothers speak like rednecks or zombies, but they're trying their hardest so I try not to judge.
发布于 2025 年 9 月 28 日。
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