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总时数 1,414.0 小时 (评测时 1,337.8 小时)
1337 hours. Just noticed some wonders have AOE passives.

That's pretty neat.
发布于 2023 年 11 月 27 日。
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总时数 0.1 小时
Not only is this just a free demo, a shell of a game, you have to buy a full priced game every year in order to do anything other than the fake "campaign" mode.


To bad there will never been another TM:UF. And of course they killed that too even if you paid for it.
发布于 2023 年 9 月 18 日。 最后编辑于 2023 年 9 月 18 日。
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总时数 0.6 小时
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it's not even the forest.
发布于 2023 年 3 月 4 日。
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有 1 人觉得这篇评测很欢乐
总时数 42.2 小时 (评测时 14.3 小时)
Best COD since MWII, the OG.

But the weapon unlock system/grind is unreasonable and you won't ever have the meta stuff unless you dedicate upwards of 20-30 hours a week for 3-6 weeks.
发布于 2022 年 11 月 28 日。
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总时数 2,997.3 小时 (评测时 1,674.7 小时)
Was a great game, but have you ever read the story of Strega Nona and her endless pot of spaghetti?

That's what this games code has apparently become, because the past few DLC launches have ruined the game OUTSIDE of the DLC. As in, rendered it completely unplayable. Now, with the latest, it's painfully clear this game was never even tested before the DLC was launched.

Game wiping bugs, content just missing, content turning off on turn 1. This DLC was made by a brand throw-away team, with no oversight, and literally 0 QA attempts. Paradox has officially given up on EUIV. It's on life-support, and the people in charge if its health can no longer tell it's hands from its ears. They fix one minor bug in the feet, and suddenly a whole hand is missing. That's how playing EUIV is now. Break/fix after break/fix after break/fix, then they say ♥♥♥♥ it and disable the PAID FEATURES they couldn't fix. It's happened three times now in recent history. Paradox has quit trying.
发布于 2021 年 5 月 5 日。
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总时数 98.9 小时 (评测时 1.8 小时)
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Seriously amazing game, but it's so weird how annoying and frustrating the devs made trying to support them. Fortnite/FOMO stores need to ♥♥♥♥♥♥♥ stop.


For reals though, the best casual battle royal on steam. You can drop with any friends of any skill level and have a blast. It's so easy anyone, even not gamers, can pick it up and start committing small fuzzy war crimes in minutes.
发布于 2021 年 1 月 22 日。 最后编辑于 2021 年 2 月 22 日。
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总时数 21.3 小时 (评测时 19.9 小时)
Stable as ♥♥♥♥.

Pretty as ♥♥♥♥.

Fun as ♥♥♥♥.

There are mountains. You go down, you go back up, you go down again. It's not a game it's a sandbox.
发布于 2019 年 3 月 9 日。
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总时数 420.4 小时 (评测时 253.2 小时)
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It used to be good, now it's 100% chinese hackers aimbotting you down.
发布于 2017 年 10 月 22 日。
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总时数 0.5 小时
Call of Duty: SJWW-2

Strong independ black women fighting to repell the yankee dogs.


Yeah, it would at least be funny if the game wasn't 100% hackers fighting hackers.


Literally every match is like 2-8 aimbots vs 2-8 aimbots, so unless you want to buy some hacks too, or bring the funk back to the third reich, don't even bother.
发布于 2017 年 10 月 1 日。 最后编辑于 2017 年 10 月 1 日。
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总时数 0.7 小时
抢先体验版本评测
Definitely not ready for the limemlight yet, but it's just dripping with potential.

The basic game is there and not much else right now. It's pretty clunky and unpolished, but man is it fun once you get going. Servers aren't very populated which can lead to you playing on some foreign host with a 400 ping, but that's more steams fault for fumbling the launch than anything the dev's could control. I'm sure it will pick up eventually.


Not sure if it's worth buying right now, but after watching their progress at GDC for the past 3 years, I'm sure the dev's will have it worth the price tag in no time flat. They are one of the most dedicated teams I've ever had the pleasure of meeting.
发布于 2017 年 1 月 4 日。
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