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发布于:3 月 27 日 上午 6:26
更新于:8 月 31 日 上午 5:22

抢先体验版本评测
After backing the project for around £60 in 2021, I can say that my money went to anything *BUT* the development of Dead Matter. Same lacklustre unoptimised game now as it was at launch.

I think the project idea unfortunately was too big for the development team to handle and will never see the light of day as a full completed game. I wasted my money, frankly. Learnt my lesson.

I won't delve into the drama of the release but I will deliver a review of the game:

The game currently lacks a proper gameplay loop. There's no incentive for survival or playing. It's just grabbing food and water, walking around, messing around, finding guns and exploring. There's nothing else really to do.

As an example if you look at Project Zomboid, there is a proper gameplay loop where you can develop your character. You survive and build the person up. That incentive gives the player a reason to play and to care.

There isn't really anything like that which is properly implemented in DM, where it isn't a buggy mess so there's just no reason to play other than to mess around.

The game also is heavily unoptimised. I run an RTX 3080 and this game feels as if it requires a quantum computer to run. I get major lag spikes even with the graphics being mediocre in quality.

The mechanics in the game are also unrefined. The GUI and any other display system is acceptable but driving around can be quite difficult with the weird physics of the vehicle and the handling of the vehicles not being up-to-par. Other game mechanics are also questionable in quality.

Overall, the game is a non-cohesive mess of mechanics stapled together. They don't really seem like they work in harmony with each different system in the game having no clear directive in development.

Unfortunately, I feel sorry for everyone who backed this project. Keep your money and spend it somewhere else. Remember who the project leads for Dead Matter and QI are to be wary of any products they release in the future.

Edit 31/08/2025: Grammar fixes and slight editorial touch-up.
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