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发布于:2019 年 3 月 24 日 上午 12:45

TL;DR: Extremely average yet overrated mix of Tenchu and Ninja Gaiden. Shallow gameplay with no real depth to the mechanics. Below average visuals, underwhelming audio, and intentionally poor design cause tedium masquerading as "difficulty".

-90% of the combat is R1 spam
-Feels terrible to spiderman your way out of a bad fight, player can endlessly reset combat until they get a good opener
-In fact, the above point actually feeds into games tempo feeling like World of Warcraft combat, pulling enemies from mobs, running and poking, repeat.
-Plunging kill attack only works when it feels like it
-DS2-tier hitboxes that teleport you into grab attacks
-Level design is a boring convoluted mess

Game tries to be Tenchu, Bloodborne, and Ninja Gaiden and ends up failing at all 3. The Tenchu stealth sucks because the game is designed with combat in mind, but the combat isn't that deep, and the hordes of enemies grouped to murderf%$k the player end up just being frustrating to deal with because of the game wanting you to be stealthy. The game is actually quite easy, easier than any souls game, easier than Ninja Gaiden Black and 2 which I have the most experience with, and easier than Tenchu, when you look at the core game mechanics and design the game is just tedious, and trying to be as wearying as possible as the combat is more similar to manual labor than the delicate dances of Souls or Gaiden.

6/10
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Necrome 2019 年 3 月 24 日 上午 3:35 
Definitely what I felt after defeating Lady Butterfly. Tedious and feels bad much like Dark Souls 2.