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geekasylum 最近的评测

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总时数 416.8 小时 (评测时 405.0 小时)
抢先体验版本评测
8/10 Would crush my rivals again.
发布于 2024 年 5 月 10 日。
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总时数 18.5 小时 (评测时 5.2 小时)
抢先体验版本评测
Recommended - but not quite yet,
Hellion has GREAT potential but in this Early Alpha state, it has a long way to go. The concept is brilliant. Finally a space survival game with all the nuts and bolts - You actually have to remember to turn the power on before things will work, however the charachter movement leaves much to be desired. The mouse is way too sensitive, even at its lowest sensitivity - any highter and its downright unplayable. I've died more times than I can count after getting into an airlock and breathing a sigh of relief, only to find that the repressurisation panel refuses to operate - I can open the door using the same panel, but not repressurise. That's a great help. On occasion interatcion panels are missing the mouse cursor all together, which makes them impossible to use, and on the ship's navigation screen, no-end of nudging the mouse pointer will get it to move. Only with paitience and a lot of mouse nudging was I able to use it, and even then it took so long to move the mouse I just gave up. The final straw was on returning to the main deck from the cargo bay (via the elevator) I found myself suffocating in zero G - while inside my fully pressurised ship. The next thing I knew (after quickly flipping down my visor) I was magically through the solid walls and out in space. The twitchy (over sensitive) mouse made it just about impossible to get to the airlock before running out of oxygen in the starter suit, and at that point I quit, and here I am.

I have patience, a lot more I think than many people, but at this stage, it has run out. I love the concept. I love the quest for working parts, and the base building, and I have watched others seemingly perform these tasks with ease. Perhaps its my slow internet but it just doesnt work for me.

Ive rated this review positive becuase I can see the potential here, and hopefully these issues will be addressed quickly in the aplha stage. I'm looking forward to it.
发布于 2017 年 3 月 3 日。
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总时数 172.7 小时 (评测时 76.0 小时)
10/10. Would derail again. :)

Seriously tho... I dont understand the negative reviews. It runs just fine on a PC that's barely over the minimum spec, and SP1 hasnt been released yet. I've owned TRS2006, 2009, and 2012, and I'm looking forward to running my own routes on T:ANE once I copy them over.
发布于 2016 年 1 月 9 日。
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总时数 630.4 小时 (评测时 332.2 小时)
10 / 10 Would offend again.
发布于 2016 年 1 月 5 日。
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