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过去 2 周 0.0 小时 / 总时数 9.8 小时
发布于:2022 年 7 月 13 日 下午 12:37

In short: this game has an outstanding visual presentation and art direction, but from the narrative design point of view its a complete mess. There are some irritating moments in its game design too, but they are bearable comparing to the narrative side of the game. And by narrative I mean not only the story, but all the stuff that narrative design is tied to.

Example: you destroy a boss without much problems (you still have full hp) but in the cutscene after the fight he absolutely wrecks you, because, apparently the plot demands it. That's how you get ludonarrative dissonance.

I very rarely drop a game midway, but I just can't force myself to finish this one.
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