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过去 2 周 0.0 小时 / 总时数 10.5 小时
发布于:2015 年 8 月 16 日 下午 8:12

Abstract: Short game, short review. When I first saw this game, I was pretty impressed by the art style and the idea of a cyberpunk future where you infiltrate places for...stuff (though I'd argue teleporting is more sci-fi based). The more I played, the more I became bored. While its all randomly generated, it all felt very samey to me. The only times it felt different was at the very end, on the last level. The voice acting was more akin to reading straight from a script, the wide array of characters mean nothing when only 3 or 4 of them are useful for anything. It just feels like this game was more of an artistic representation over the gameplay. The times the game becomes interesting is when the game becomes overwhelming with 6 guards buzzing all around you like rabid dogs. Oh, and a lot fo this game is RNG. Guard paths, level rewards, all of it is RNG, which means you can be legit boned by the RNG. While its a 'rogue-like', it...isn't engaging like one. I could never finish the last level due to the overwhelming amount of heresy the game continued to throw at me, forcing either a level restart or game over.

Overall, I'd give this a pass. Artistically, its phenomenal. Gameplay-wise, it plays like potato in your hands: makes a mess and hungry for food.
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