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HugeJerk 最近的评测

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总时数 0.7 小时
I loved the RE games, and Sreme is very nice.
发布于 2025 年 1 月 22 日。
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总时数 156.7 小时 (评测时 107.0 小时)
抢先体验版本评测
The game is fun, but not without flaws. Updates are released at a pace that feels glacial.
发布于 2021 年 11 月 29 日。
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总时数 656.2 小时 (评测时 144.1 小时)
Something about gameplay of GTAV and RDR2 just click with me. The game never leaves me bored, even when free roaming for hours at a time there's always something to encounter that you don't expect. There are little unique details all over the map that tell a story without the need for any dialog or text. This can be a very long game if you decide to try to see everything.
发布于 2020 年 1 月 15 日。
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总时数 48.6 小时 (评测时 37.4 小时)
Great gameplay, but has a similar failure as the original. The ending falls flat.
发布于 2019 年 7 月 2 日。
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总时数 125.8 小时 (评测时 20.6 小时)
抢先体验版本评测
An enjoyable game with great potential. I look forward to watching the game progress from its early access state to release. The roadmap they have posted looks very promising.
发布于 2016 年 12 月 23 日。
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总时数 191.6 小时 (评测时 164.4 小时)
Assassin's Creed 4 is so very close to being the Pirate game I've always wanted. The variation of activities to do kept the game moving along, pacing isn't an issue when the game gives me the freedom to choose. Often times I'd spend a few hours sailing the seas, harpooning, stopping to pick up some lost treasure, or liberating ships from their captains to add to my own fleet... all between doing the story missions.

Environments have been given plenty of detail and character of their own. Havana, Nassau, Kingston, and the island ports all have a unique ambience. The ocean, where you will likely spend a good amount of time, also keeps things interesting with changing weather and wave conditions. The water even has a correct appearance when you see the light shining through the wave.

Combat can still have some odd stumbles, but the majority of the time it felt smooth. Weapon variation seems to have taken a backseat in this incarnation. Dual swords, pistols, hidden daggers, and fists are what you'll use the most, with rope darts making a very late entry. I didn't use the heavy weapons much in the previous games, but I had hoped to see some one handed fencing to round out the swashbuckling experience.

The Good: Player character has personality, something AC3 lacked. Large open world is fun to explore. Controls feel improved.

The Bad: Storyline feels disjointed at a few steps along the way. The ending wasn't very satisfying. Lack of weapon variation.
发布于 2013 年 11 月 27 日。 最后编辑于 2016 年 11 月 25 日。
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