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1 人觉得这篇评测有价值
总时数 4.8 小时 (评测时 0.5 小时)
big fan big fan
评测者的 PC 配置:
Windows 11
AMD Ryzen 7 7800X3D 8-Core Processor - RAM:31 GB
AMD Radeon RX 6800 - VRAM:16 GB
发布于 4 月 28 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 151.2 小时 (评测时 5.2 小时)
peak
评测者的 PC 配置:
Windows 10
AMD Ryzen 5 5600 6-Core Processor - RAM:16 GB
NVIDIA GeForce RTX 5060 - VRAM:8 GB
发布于 3 月 23 日。
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尚未有人觉得这篇评测有价值
总时数 0.1 小时
It's really cool but it feels like it needs a bit more polish. Not sure if its a demo thing, but it was very buggy and even though i understand the slow animations so the combat is right, they dont blend together
发布于 2 月 26 日。
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有 8 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 3.2 小时
抢先体验版本评测
EYE Divine Cybermancy prequel, W
发布于 2 月 11 日。
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1 人觉得这篇评测有价值
总时数 0.1 小时
HATCH the other way around
发布于 1 月 10 日。
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1 人觉得这篇评测有价值
总时数 2.4 小时 (评测时 0.8 小时)
The only downside to this game is that it's just so short. Really enjoyed the experience though
发布于 2025 年 12 月 26 日。
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1 人觉得这篇评测有价值
总时数 4.4 小时 (评测时 3.9 小时)
I was honestly considering quitting this for the whole first hour, but there was just enough good to not do it.

The level design is perfect here - even in the wide open spaces, you know exactly where to go and the game hides alternative routes, which are still accessible at times, but also intended to be explored later. This is done in a really clever way.

On the downside, the combat is adding absolutely nothing to the game, and if it was just an exploration based puzzle platformer, I think I'd soak in the feeling of emptiness better. Also any kind of variety in the enemies is nonexistent, so it just feels that much more useless. It's sort of as if combat was an afterthought.

This game really scratched that lorns lure itch for me that white knuckle hasnt. And at this pricepoint, it's tough to be critical and comparing the game to what it "could have been". After all, the game does not overpromise, and it knows very well what it wants to be.

I have to rate this positive, but it's not a 10. It's a 7, but it's a 7 just because like it's other critics, I wish it was more than it is.
发布于 2025 年 12 月 23 日。
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尚未有人觉得这篇评测有价值
总时数 106.1 小时 (评测时 82.6 小时)
Horrible.
发布于 2025 年 11 月 29 日。 最后编辑于 1 月 21 日。
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有 5 人觉得这篇评测有价值
总时数 7.3 小时
It really seems kinda cut short. But very enjoyable, even though it didnt make a whole lot of sense
发布于 2025 年 11 月 4 日。
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有 3 人觉得这篇评测有价值
总时数 22.0 小时 (评测时 21.7 小时)
GOTY
发布于 2025 年 10 月 26 日。
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