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Differ 最近的评测

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1 人觉得这篇评测有价值
总时数 14.8 小时 (评测时 12.3 小时)
BO7 Open Beta Review
(6 Oct 2025)

IT'S THE SAME. I have no clue why would anyone buy the same game for 80 bucks again over and over. THIS IS JUST PURE INSANITY. The ONLY thing they added was a wall jump mechanic, while good and refreshing, it completely destroys map design, making it seem like every map you play is just a recolor of a previous.

BO6 Campaign Review
(13 Oct 2025)

I've finished it in around 8 hours on the hardest difficulty. The trashiest narrative I've ever experienced in any medium, no joke. It's just a bunch of missions glued together and this is the only differentiator between old and new games- Multiplayer, Zombies, Warzone & DMZ - everything else is the same with no innovation. At least have the decency of making a good and lasting story when asking for 80 bucks!
发布于 10 月 6 日。 最后编辑于 10 月 12 日。
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1 人觉得这篇评测有价值
总时数 1.6 小时
nice game
发布于 9 月 16 日。
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1 人觉得这篇评测有价值
总时数 21.5 小时 (评测时 20.8 小时)
Game is fun in the starting zone, afterwards it just becomes a hassle. Environment interaction is clunky, gameplay animations are terrible, cutscenes are somewhat good and servers are divided into 100s which destroys the whole point cause in 6 hours I saw 4 people- 3 of which didn't talk, the other one was a French dude that said "follow me, follow me- look" as he kills himself from the highest point he could find.

Would only buy it in heavy discount. This game has a tax system, if you don't pay each month your shield shuts down completely, becoming a free loot pool for everyone. Meaning, don't you dare live your life, go on holidays- else you gotta start from scratch- best way to avoid this is just creating a basic sub-fief console in the South Hagga Basin and maintaining it as your main base (altough a basic sub-fief console has limitations).

Overall, the largest problem is how the game is setup as always-on, which as seen previously in the industry it just ends up being a nightmare few years down the line.
发布于 9 月 13 日。 最后编辑于 9 月 14 日。
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有 6 人觉得这篇评测有价值
总时数 70.7 小时 (评测时 69.0 小时)
Devs took too long to capitalize on the game's success. Not to mention they prioritized micro-transactions over fixing multiple game-breaking bugs, keep in mind there still isn't a report player feature.

+ got to Master Div 3 just to realise you can't get demoted, what's the point of ranking up if you can't rank down?
发布于 9 月 3 日。 最后编辑于 9 月 7 日。
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有 8 人觉得这篇评测很欢乐
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总时数 1.3 小时
抢先体验版本评测
For now inZOI fails at what is meant to be, a life simulation game.

It seems that the devs built various systems that are reflective of real life, but fail to bring them together in the end. The character creation and build mode are amazing, but the gameplay itself feels redundant and rips you of your freedom to do whatever you want.

I really wish and believe Krafton will make inZOI better with time, the Denuvo removal only points in a great direction of respecting the players, something this genre needs tremendously, but your 40 bucks are not worth it at its current state.
发布于 3 月 30 日。 最后编辑于 3 月 30 日。
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