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过去 2 周 0.0 小时 / 总时数 38.7 小时 (评测时 3.6 小时)
发布于:5 月 17 日 下午 12:32

I’d place this one between 2016 and Eternal. Gameplay is very fun and I’m invested into the lore :D

I’m not a fan of the forced ray tracing. Considering the performance hit and how little it adds visually compared to Eternal, it really should’ve been optional.

Performance overall is fine, and I’m actually surprised by how little ghosting there is compared to other modern titles and how well reflex has been implemented.
My preferred way to play is still with a few tweaks:
r_antialiasing 0
r_raytracedReflections 0
r_raytracedReflectionsTemporalUpscaleQuality 0
g_fov 140
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