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ContextReq. 最近的评测

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有 9 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 1.6 小时
Womp, womp. Exactly as expected just a money grab and copy of the original.
发布于 2025 年 12 月 10 日。
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有 6 人觉得这篇评测有价值
总时数 95.8 小时
Their greed knows no bounds.
发布于 2025 年 11 月 12 日。
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1 人觉得这篇评测有价值
总时数 177.9 小时
Beautiful game in which i spend most of my time exploring more than anything.
发布于 2025 年 4 月 27 日。
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尚未有人觉得这篇评测有价值
总时数 168.6 小时 (评测时 142.6 小时)
A classic with a still active community and player base, perfect to bring back the nostalgic feels.
发布于 2025 年 4 月 27 日。
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尚未有人觉得这篇评测有价值
总时数 70.3 小时 (评测时 55.6 小时)
抢先体验版本评测
Dark Soul's style in a survival, open-world format with so much potential. Beautiful art style with hope for high quality alternative.
发布于 2025 年 4 月 27 日。 最后编辑于 2025 年 4 月 27 日。
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总时数 33.7 小时 (评测时 31.5 小时)
TL;DR: Thought was bad, played and is good, look forward to more to come. Would recommend! but consider it early access.

Admittedly, I didn't have a lot of hope at the start. Furthering my progression of experience in this game i found that there is a lot more to it there first suspected. On top of that it has a great community discord of ideas that seems to be very involved in the development.

Basic mechanic's as expected for early development but leaves ton's of room for improvement and expansion, Leaving me with excitement for the future of this game.

Nonetheless i feel this should be listed early access. Shout out to DEFCON for bringing me this genre of game.
发布于 2025 年 4 月 22 日。 最后编辑于 2025 年 4 月 27 日。
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总时数 1,807.9 小时
As you can see the played hours i find very enjoyable with lots of replayability. Great amount of content and mechanics keep you contently engaged and learning.
发布于 2021 年 1 月 21 日。 最后编辑于 2025 年 4 月 27 日。
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