Sleepy Komala
Komala
Honolulu, Hawaii, United States
Life is a craft, so put all those odds and ends together to create something beautiful.

I'm a twenty-something crafter who sells amigurumi (hooks and yarn) in craft store lockers and on etsy, with needle felting, resin, and sewing on the lineup. I make sushi to pay the bills, but I'd like to extend into pixel art, which leads well into game development. My original passion, writing, is still alive, with a novel in pieces of disparate notes in numerous filled notebooks. I truly believe that creativity is the best tool of self discovery and affirmation. I find myself in everything that I make.

In terms of games, I normally prefer indie, pixelated horror, particularly if they're point and click adventure games. I grew up in the days of IBM computers, AOL dialup, and the NES/SNES. I enjoyed Scholastic fairs and libraries as much as the imported game stores, and storytelling in those games were largely pixelated experiences, many of which were not well known (take The Black Cauldron for IBM or Zork: Grand Inquisitor). This largely shaped who I am today. Giving people the utilities to create games gives a new and interactive mode of self-expression, with the potential to be a powerful tool of communication. I highly encourage you to find a creative outlet, don't just enjoy a hobby, pursue it; happiness is something we must actively search for.

Life is a craft, so put all those odds and ends together to create something beautiful.

I'm a twenty-something crafter who sells amigurumi (hooks and yarn) in craft store lockers and on etsy, with needle felting, resin, and sewing on the lineup. I make sushi to pay the bills, but I'd like to extend into pixel art, which leads well into game development. My original passion, writing, is still alive, with a novel in pieces of disparate notes in numerous filled notebooks. I truly believe that creativity is the best tool of self discovery and affirmation. I find myself in everything that I make.

In terms of games, I normally prefer indie, pixelated horror, particularly if they're point and click adventure games. I grew up in the days of IBM computers, AOL dialup, and the NES/SNES. I enjoyed Scholastic fairs and libraries as much as the imported game stores, and storytelling in those games were largely pixelated experiences, many of which were not well known (take The Black Cauldron for IBM or Zork: Grand Inquisitor). This largely shaped who I am today. Giving people the utilities to create games gives a new and interactive mode of self-expression, with the potential to be a powerful tool of communication. I highly encourage you to find a creative outlet, don't just enjoy a hobby, pursue it; happiness is something we must actively search for.

当前离线
最喜爱的组
Jump Academy - 公共组
For Jumpers, by Jumpers.
46,479
名成员
1,927
游戏中
10,764
人在线
2,817
聊天中
Wooооkie 2016 年 12 月 25 日 上午 12:27 
•*´`*•.¸.•*´`*•.¸.•*´`*•.¸.•*´`*•.¸.•*´`*•.¸.•*´`*•.
☆*✦✦🎄 Merry Christmas & Happy 2017 🎁 ✦✦ *☆
*•..•*´*•..•*´*•..•*´*•..•*´*•..•*´*•..•*´*•..•*
Sleepy Komala 2016 年 10 月 4 日 下午 10:41 
Oh nice, hey Hiyato! I was just on a few hours ago. I actually passed the Wall course for the second time yesterday (big for me), and I actually got all the way up to Pogo 1.. And I better just pack all my stuff and move because I ain't never leaving there, hahaha~(sobs).
guwap3K 2016 年 10 月 4 日 下午 9:53 
Hey, Comic! Better keep improving your skills are rocket jumping!
=P
Sleepy Komala 2016 年 10 月 4 日 上午 4:05 
You're welcome, Salam. Thank you very much for the add. Sorry I was so busy playing pubs!
salam 2016 年 10 月 4 日 上午 1:03 
hey Comic! thanks for accepted me
Sleepy Komala 2016 年 10 月 1 日 下午 9:45 
Thank you Ducky! I don't want to take advantage of that kindness either, so if anything I might ask you questions on how keys work since I'm new to trading. Honestly, just a friendly convo here and there is good enough for me! Here's to many more. ;)