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正在显示第 1 - 10 项,共 19 项条目
1 人觉得这篇评测有价值
总时数 43.1 小时 (评测时 24.4 小时)
Online co-operative puzzle platformer. The levels change based on the characters/animals chosen.
Plays up to 10 players online.
发布于 2025 年 2 月 3 日。
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总时数 35.7 小时 (评测时 35.6 小时)
抢先体验版本评测
Hades, the second one.
发布于 2024 年 5 月 12 日。 最后编辑于 2024 年 11 月 28 日。
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总时数 232.9 小时 (评测时 201.9 小时)
The gold standard of CRPG games.
发布于 2023 年 11 月 22 日。
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总时数 73.3 小时 (评测时 22.6 小时)
抢先体验版本评测
Fun. Better with friends.
发布于 2022 年 11 月 27 日。
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有 2 人觉得这篇评测有价值
总时数 176.5 小时 (评测时 116.6 小时)
The critically acclaimed #1 board game on BoardGameGeek.com comes to life digitally! Phenomenal art-style and animations. The AI handles all the enemy actions and movement. Play solo or co-op with up to 4, fully-featured campaign with voice acted narration and additional Guildmaster mode.

Will have a hard time going back to the tabletop version because the digital is so well done!
发布于 2021 年 11 月 25 日。
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有 17 人觉得这篇评测有价值
总时数 47.7 小时 (评测时 44.6 小时)
Game is broken in it's current state. Double special spawns. The latest patch introduced 4x trauma damage and nerfed all melee builds which shrinks players options and build variety EVEN FURTHER. BUFF THE CARDS and the PLAYERS, FIX THE SPAWNS. Then you can worry about balance and buffing the enemies, for more fun ALL the numbers for players and potentially enemies (HP, DMG, heals, etc.) should go up, not down.
发布于 2021 年 11 月 14 日。
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总时数 12.9 小时 (评测时 3.6 小时)
Steam Awards 2019 "Best Game You Suck At" Winner... yup
发布于 2020 年 1 月 2 日。
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有 2 人觉得这篇评测有价值
总时数 205.3 小时 (评测时 131.8 小时)
Even more rat slaying madness! Chaos enemies offer some new surprises & Beastmen are coming soon!

4 player online co-op missions, plays well with as few as 2 on most of the difficulties now that you can command the AI to pick up items. Unlockable gear and cosmetics, earned by playing, quests, and in-game achievements.
发布于 2019 年 6 月 29 日。
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1 人觉得这篇评测有价值
总时数 849.5 小时 (评测时 379.3 小时)
Game of the Year 2018
发布于 2018 年 11 月 25 日。
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有 2 人觉得这篇评测有价值
总时数 32.7 小时 (评测时 32.0 小时)
Very fun local & online co-op brawler. Movement is in lanes to make it easier to gauge positioning and attacks, as such the movement feels a little strange at first when compared to a game like Castle Crashers, but it is easy to pick up. Decent progression through character levels, armor & weapons, as well as a Hard Mode & Boss Rush Mode. Some of the boss mechanics are repeated with re-skins and minor changes, which could be a decent gripe for some players but was easily overshadowed by the fun gameplay, crisp mechanics, and co-op brawly goodness.
发布于 2016 年 11 月 24 日。
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正在显示第 1 - 10 项,共 19 项条目