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发布于:2023 年 3 月 6 日 上午 7:08
更新于:2023 年 4 月 5 日 上午 8:55

In typical NIS fashion, there are about twelve systems to optimize, a million mazes to navigate, a billion ways to customize your party, and I probably understand a quarter of them. I was very surprised at how forgiving the first forty hours were, and found it a breezy journey through the first dungeons.

However, they also fit in a very ambitious story where the player probably will not figure out what is going on until sixty hours in, and the game proceeds to unravel a denouement for another forty hours, and then asks if they've been paying attention to their party build and the battle mechanics.

I still have a ways to go, but I can already say I dearly love this game.
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