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过去 2 周 0.0 小时 / 总时数 12.0 小时
发布于:2025 年 11 月 12 日 上午 10:25
更新于:2025 年 11 月 12 日 上午 10:25

Munch's Oddysee is a fun, odd experience through an engaging universe with neat puzzles and platforming (despite a few issues).
Played on Proton Hotfix on Arch Linux

Pros
  • Easily one of the weirdest games I've played
  • Immensely charming
  • World is interesting and beautiful
  • Reminds me of Pikmin (though I've never played it)
  • Definitely engaging; puzzles are not very challenging but require you to think a bit about what you do, and the platforming is fun
  • Still holds up really well; the graphics look good and the weirdness of it gives a unique, timeless vibe
  • Lots of attention to detail for QoL stuff (most of the time)
  • Multiple endings!
Cons
  • Munch feels kinda useless most of the time. He can't do anything with Spooce and he's slower than Abe, so most of the time you want to be using Abe primarily. Plus, Abe has a possession ability while Munch has sonar, but sonar is able to be used so infrequently that it's basically worthless on most levels. For a character whose name is in the title, it's a pretty big letdown, though still result
  • Possession ability is far too overpowered
  • Saving the eggs is a tedious task simply because there's so many of them. Since this is only a mechanic in a few levels at the end, it's not a big problem
  • The final few levels have some awkward sections
Bugs
  • Most gamespeak options don't work, some cutscenes fail (but dont stop you from progressing)
  • Looks normal and decent but might fall short in direct comparison to original
  • Pathing can be bad on followers, resulting in them getting disconnected from your party if you're not paying attention
评测者的 PC 配置:
Arch Linux
AMD Ryzen 7 7800X3D 8-Core Processor - RAM:31 GB
AMD AMD Radeon RX 7900 XT (radeonsi, navi31, ACO, DRM 3.64, 6.19.8-arch1-1) - VRAM:20 GB
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