14
已评测
产品
1488
帐户内
产品

Shrug 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 14 项条目
尚未有人觉得这篇评测有价值
总时数 3.3 小时
3 Hours to beat, lots of love and care put into it. Good fun with friends.
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 132.7 小时 (评测时 10.9 小时)
抢先体验版本评测
Surviving is futile. 10/10
发布于 2021 年 12 月 29 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.8 小时
1080TI, 32GB RAM, i5-4690K @ 4GHZ
Runs like ♥♥♥♥, I know I have a slightly dated CPU but come on. The menu alone throttled the CPU, crashed multiple times in customization, was in a party and tried to join a game, stayed on "Loading Map 35%" for about 10 minutes before I ALT-F4'd.

From what I hear the gameplay is Halo, but the progression is scummy. I wouldn't know - I never got to play. But I did earn 3 achievements while in the menus. What a fantastic waste of my Saturday night.
发布于 2021 年 12 月 5 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 9.8 小时 (评测时 9.3 小时)
抢先体验版本评测
A lot of fun to start, but after about 3 hours I got in to a grove where there was no challenge.
Would love to see more, but it's currently shallow. To be fair, it's early access.
发布于 2021 年 12 月 4 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 7.9 小时 (评测时 4.1 小时)
It's DoomRL.
发布于 2021 年 8 月 10 日。
这篇评测是否有价值? 欢乐 奖励
有 30 人觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
总时数 5.1 小时 (评测时 4.0 小时)
I wish Callum was my friend in real life.
发布于 2020 年 12 月 1 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 202.8 小时 (评测时 114.2 小时)
Unless you have a good group of peeps to play with, mute the chat, mute voice, enjoy the game.
发布于 2020 年 3 月 30 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 11.8 小时 (评测时 7.3 小时)
RTS, simple mechanics, fun with friends. Would play again.
发布于 2020 年 1 月 4 日。
这篇评测是否有价值? 欢乐 奖励
有 12 人觉得这篇评测有价值
总时数 10.3 小时 (评测时 8.1 小时)
抢先体验版本评测
At first, it's boring but then it has potential for some interesting strategy.
There is a luck element, the skill is working around the luck. You won't always get the heroes you want, you need to know when you have to redraft in order to survive.
Just watching the AI fight is a little frustrating, sometimes there are stupid moves that get made and you have to alter your formation to sort of alter how they deploy during the fight phase.

The problem with this game is the late late game. As the meta in Dota goes, everyone tries to play the same carries, the same rule applies in Underlords. If the game lasts past round 30, everyone is going to be spamming the same high ranking heroes because there is a point in the upgrade path where comp no longer matters and you can just steam roll. That sucks.
Most games I've played end before round 30, but it's something to consider about the balancing.

The games last as long as Dota. I probably shouldn't be playing it, it's a huge time sink, but I can't seem to stop.
发布于 2019 年 7 月 12 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 12.8 小时 (评测时 5.3 小时)
Nice shoot feel
Community solid
Game good
If you liked Insurgency you'll like Insurgency Sandstorm
发布于 2019 年 6 月 30 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 14 项条目