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发布于:2025 年 5 月 24 日 下午 5:00

Spirits are so unfair when you suck and unbearably tedious once you're good that it ruins entire levels within the DLCs. The way they work is by haunting the strongest enemy in the arena, but they usually just spawn within the strongest demons initially anyway. They make the affected demon (not hyperbole) 90% more resistant to your weapons and 3x faster. These stats alone make them practically immortal with their insane speed and resistances and it feels like the only counterplay is to waste all your rockets with the lock on from long range or to bhop while microwave beaming the spirited enemies, wasting all of your plasma and probably not even killing them. Close range against them is almost completely unviable against them due to the ridiculous speed buffs and ssg resistances.

I'm not joking when I say that this one enemy ruins both DLCs. Whenever I feel a crave to replay the DLCs, I almost never replay the levels they are present in, and that is most of them.
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