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Mute 最近的评测

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有 7 人觉得这篇评测有价值
总时数 15.8 小时 (评测时 13.6 小时)
This game deserves the response it got.

It's pretty impressive when every single aspect of your new IP is a significant downgrade from the previous VT 2. Out goes the class, environmental and objective variety; in comes the shameless cash grab shop with copypasta'd brain dead missions that feel like you asked chatGBT to design them.

What the hell happened? I haven't done an objective that's not just pop the buboes in the metal corridor or hack the terminal in the metal corridor.

Hey at least your horrendously monotonous environments are brightened up by the wholesome marvel/suicide squad/reddit-vibe voice acting & writing. Very few of the characters (both lead & player) sound nor say anything believable for the setting this is supposed to be taking place in. Most deliveries ricochet between a very 21st century sassy/ironic/Avengers 'haha isn't it funny how I'm not taking this dire situation seriously' tone and cringe-inducing OTT wailing. Whatever atmosphere that you could've built using 409 thousand identical metal corridors is shattered by the fact nobody ever shuts the hell up. Please add a limit/eliminate voices toggle (you know like the you did in that good game you made ages ago) so I can stop listening to the awful characters on the morningstar talk to the awful characters on the strike team. I don't want to hear some French lady with a beautiful voice quipping with some Scottish lady about the African Lady Pilot for the 900th time with the MS boss lady chiming in as half the team is getting mauled to death, it just reminds me how childish and inoffensively bland this game is - Though I should've guessed it would be like this based on the bait-and-switch trailers you did.

I'll probably come back in a year after you manage to put in half the content vermintide 2 had at launch.
发布于 2023 年 9 月 28 日。
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总时数 63.6 小时
Great until Chapter 4, after which the writing takes a nosedive. Plot armour is ridiculous and motivations for the main character taking certain actions are stupid, especially towards the latter part of the game, where you're constantly not given a decision but forced to do illogical things like SPOILER You're made to slaughter a hundred innocent American soldiers, then forced to save the man who caused the slaughter from the gallows, by you guessed it, slaughtering more innocent American soldiers. Do players not ask themselves 'why' at any point? Why can't you just give us the decision for these things like you advertised you would?

There's no Difficulty slider (downgrade from first game) so I hope you're ok with a character who's answer to getting ten shots to the heart is to eat some baked beans, the online is shocking, there isn't enough content to justify the Game's length; I found the last 20 hours of the game a chore and couldn't bring myself to finish the epilogue due to absolutely awful characters that won't leave the story alone (Looking at you Sadie Adler).

On the positive side this game has hands down the best animation team and open world I've ever witnessed (Guess abusing your employees really does work lol). It's debugged well and before chapter 5 I really did get immersed. The combat/ambient music is fantastic also (however outside of this the music isn't era-friendly at all as it's trying to appease everyone and pulls you out as a result).
发布于 2022 年 2 月 9 日。
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总时数 142.9 小时 (评测时 60.5 小时)
抢先体验版本评测
Game of the Year.
发布于 2022 年 2 月 9 日。
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有 1 人觉得这篇评测很欢乐
总时数 42.5 小时 (评测时 37.9 小时)
Fantastic Game. Nightmare mode a little too easy.
发布于 2022 年 2 月 9 日。
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总时数 0.0 小时
Scum
发布于 2021 年 3 月 25 日。
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总时数 353.9 小时 (评测时 324.9 小时)
Hands down the best combat system I think I've ever seen in a game. VT II also gets much better as you progress up to the higher difficulties. As it stands now it's absolutely worth a buy
发布于 2018 年 8 月 31 日。 最后编辑于 2023 年 9 月 28 日。
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总时数 173.4 小时 (评测时 168.5 小时)
There was a huge problem with hackers.

Now it's free to play.
发布于 2017 年 9 月 9 日。 最后编辑于 2022 年 1 月 13 日。
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