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总时数 187.8 小时 (评测时 143.3 小时)
This game is basically a Monster hunter lite. Combat is simple, easy to understand with depth to master. Variety in play-styles with a fairly large cast of characters. Only complaint I have with this game is not being able to play story with friends and getting to the co-op portion of the game requires you to basically complete 14hrs worth of story. The co-op missions are by far the best part about this game.
发布于 2024 年 3 月 10 日。
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总时数 363.4 小时 (评测时 199.1 小时)
While the game does have its issues with a steep learning curve for new players. The core gameplay is extremely fun, the emote only style communication does help to cut down on a lot of multiplayer lobby toxicity and leads to some funny character interactions whenever someone scores a goal. I have one minor complaint with the games UI for example:

When in a group you have no ready-up button so anyone can queue immediately even by accident, the damage numbers displayed in the strikers page have questionable choices like Zentaro's special listed as 2 dmg instead of like 2 dmg per hit or a dmg range to indicate how much it could potentially do. However the team has been good about patching anything game-breaking relativity quickly if provided with examples(I would highly recommend posting video examples in their discord if you find a bug in the game) Overall the game has been an enjoyable experience and great game to just open up and play a few quick games.
发布于 2023 年 8 月 29 日。
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总时数 97.0 小时 (评测时 17.6 小时)
Simple, quick fun. great with friends. Haven't laughed so much at a game like this in awhile
发布于 2020 年 8 月 9 日。
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总时数 4.0 小时
Beautiful game, interesting story, easy to follow.
发布于 2015 年 4 月 26 日。
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总时数 13.6 小时
Great game if you can actually manage to start it up without it crashing immediately
发布于 2014 年 8 月 18 日。
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总时数 12.1 小时 (评测时 11.7 小时)
the music in this game is intense
发布于 2013 年 12 月 5 日。
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