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Dagrond 最近的评测

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正在显示第 111 - 120 项,共 138 项条目
尚未有人觉得这篇评测有价值
总时数 34.0 小时 (评测时 19.8 小时)
Over and done in 14 hours. But I did run in super-easy mode because I really just wanted the movie. Movie's pretty damn good. Had I done a harder level no doubt I would have needed to plot and skulk much more and that would have added time. On the other hand, I could have played it faster but I was admiring the stunning work done by the art crews. The lighting, the detail. Really worth getting a walkthrough at one level just to see that work. Nice one.

I did have a lot of trouble with the core sensibilities. I found myself thinking "This is irresponsible of them to make this." while admiring the brilliant alternate sci-fi history on which the plot is based. I'm not a squemish person, but I cringed in places. Yet I played on. Wanted to play on.

I found myself wondering how they could possibly generalize this to a class of peoples so obviously incorrectly as these types of events tend to be small groups of individuals. I started defending the German people in my mind with rationalized arguments and social rhetoric. As I continued to flash back on how this game never should have been made I started musing on how this compared with the original that I played so long ago. It never bothered me back-in-the-day. Why now? Is it the addition of such a strong plot element only?

Today's graphics and story-telling power are light-years from the old 8-bit days. They can say a lot more and a lot more powerfully. With top presentation skills, that can be the thing that makes all the difference. When you do it well enough, it can become art - like great cinema does. Art makes you think. Exposes controversy. Upsets or delights or pick-a-verb, it affects you. Really great artistic piece, under it all, asks one simple question. And presents all the myriad parts to help you contemplate an answer, without judging or guiding.

I have my answer, and I'm glad the question was asked.
发布于 2014 年 7 月 25 日。 最后编辑于 2017 年 10 月 20 日。
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总时数 20.7 小时 (评测时 7.3 小时)
Simply the worst port to PC I have ever attempted to play. To bad, looks like it would have been fun. Really unplayable controls.
发布于 2014 年 6 月 10 日。
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有 3 人觉得这篇评测有价值
总时数 0.3 小时 (评测时 0.2 小时)
This is unforgivable - almost criminal selling this. Steam, you owe me five bucks.
发布于 2014 年 3 月 25 日。
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有 3 人觉得这篇评测有价值
总时数 0.1 小时 (评测时 0.1 小时)
This is unforgivable - almost criminal selling this. Steam, you owe me five bucks.
发布于 2014 年 3 月 25 日。
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有 3 人觉得这篇评测有价值
总时数 6.5 小时 (评测时 0.4 小时)
This is unforgivable - almost criminal selling this. Steam, you owe me five bucks.
发布于 2014 年 3 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 8.8 小时
Total rip-off when it first came out because the "Games for Windows" just didn't work and you couldn't get a refund (years ago).

Took it out of storage today and was actually able to play it.

It is an arcade, not a sim. But the cars are very nice and the progression system takes you through all of them nicely.

Its definitely worth a couple of bucks just to run on the old versions of tracks like Monza. They did a good job there.

Didn't try any multiplayer or on-line modes.
发布于 2014 年 3 月 20 日。 最后编辑于 2019 年 2 月 3 日。
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总时数 0.2 小时
A stunning painting, a beautiful analogy of man. Loved it.
发布于 2014 年 3 月 7 日。
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总时数 11.2 小时 (评测时 3.3 小时)
Great noir story. Excellent art film. Fun game. Need more chapters ...
发布于 2014 年 2 月 2 日。
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总时数 115.5 小时 (评测时 29.9 小时)
Kind of a Laura Croft meets Far Cry 3 in Stanley's Parable. But the truely fun part is the naval battles. If they don't come out with a massive on-line multiplayer sea battle then they are really missing the extra value that this game brings.
The story line is making a good movie and that is enjoyable. Odd though that you have to walk through the story to open up areas and level up. That whole memory wall thing is just off-putting and ruins my emersion from the top notch graphics.
I like it, but could have waited for the sale next year in hind sight. Yet I want the Season Pass now. Torn.
发布于 2013 年 12 月 11 日。
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有 13 人觉得这篇评测有价值
总时数 274.8 小时 (评测时 26.4 小时)
抢先体验版本评测
I saved hundreds of dollars with Assetto Corsa.. Now I don't have to buy an xbox to play Forza 5 anymore. Even in early release this application of physics to a P.C. system is above all others. Even my beloved RFactor and RFactor 2.

You can really set up the car weight and balance using braking/throttle/steering and feel when its working and not. Every vehicle is different. Significantly.

If you hate arcade driving games - this is the one.
发布于 2013 年 11 月 24 日。
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正在显示第 111 - 120 项,共 138 项条目