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StickNik 最近的评测

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尚未有人觉得这篇评测有价值
总时数 33.8 小时 (评测时 13.7 小时)
Only play if you use the mod to remove yellow paint!

I was gifted this and hadn't even finished chapter 2 before, I was amazed how much it bothered me. Now made it to chapter 8 on a day off after finally setting up mods (it was easy I was just lazy). Might also mod the Ada voice, as what I heard before and her first appearances I've seen in the game didn't instil confidence. Gameplay good so far,

I like the breakable and disposable knives, the weapon variety almost too much but getting case upgrades has started to vary my loadout and be necessitated by bigger fights. Good stuff.
评测者的 PC 配置:
Windows 11
AMD Ryzen 7 5700X 8-Core Processor - RAM:32 GB
AMD Radeon RX 9070 - VRAM:16 GB
发布于 4 月 4 日。
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总时数 40.4 小时 (评测时 34.9 小时)
Excellent fun game makes you want to beat it, might not let you.
Parry and related mechanics fit well together, are snappy and clean fun.
Weapon building with "blades"+ handles adds a lot without straying from the core gameplay style the game wishes you to engage with (melee fighting)
Level design is grand, rewards a careful player and surprises otherwise.
Music is sublime, my last session I just sat in the main hub messing around with weapons and didn't even go out and progress.

I will get around to beating DLC... eventually...
评测者的 PC 配置:
Windows 11
AMD Ryzen 7 5700X 8-Core Processor - RAM:32 GB
AMD Radeon RX 9070 - VRAM:16 GB
发布于 4 月 2 日。
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总时数 9.4 小时
I prefer this to Disco Elysium for the simple fact that it's more fun and less weighed down by the political commentary. It's there, but more self-aware and varied, free to make fun of any stance. You are much more inclined to play around with whatever seems like fun for your narrative rather than be victim to flowery lecturing.

Voting card giving -1 Intelligence when equipped was a good sign.
评测者的 PC 配置:
Windows 11
AMD Ryzen 7 5700X 8-Core Processor - RAM:32 GB
AMD Radeon RX 9070 - VRAM:16 GB
发布于 3 月 22 日。
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总时数 27.2 小时
Fun, exactly what it says on the tin. Input left and right, and a few mechanics thrown in of context reactions that you don't need to worry too much about. great comfort game.
发布于 1 月 31 日。
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总时数 17.5 小时 (评测时 16.3 小时)
Great game, intuitive to pick up and learn.
发布于 2025 年 11 月 28 日。
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有 1 人觉得这篇评测很欢乐
总时数 200.7 小时 (评测时 41.2 小时)
The open world quality is great, especially environmentally. It's fun to traverse and has good variety within the constraints of a sand planet. Being able to grapple up a cliff-face and launch yourself high up with a suspensor belt on and the momentum to carry you hasn't got old yet.

I like the combat, they've done well to use the lore to inspire the shield<melee<ranged dynamics. Shooting and using energy downs your shields, the stillsuits recover water but are less protective than proper armour, the ranged options are important but don't invalidate melee as it keeps your shield up, charging a slow aattack to pierce a shield is satisfying. The set of tools are good so far and some like the compactor have multiple uses such as to clean up fires.
发布于 2025 年 8 月 21 日。
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总时数 3.9 小时 (评测时 3.8 小时)
Great demo, long as well. Some taste of story, taste of a few weapon types good couple bosses you get to fight.
One or two odd bits playing it before launch (a particular tanky shield guy on a weapon trial), but nothing that couldn't be fixed after launch. Performance was decent, art style is good, rebound controls a bit but good gameplay options.
发布于 2025 年 3 月 28 日。
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总时数 72.6 小时 (评测时 59.4 小时)
Great game.
Good bosses and enemy variety well designed for co-op play.
Cool classes and nice that you can multi-class a 2nd one.
Great weapons and gear that have immense variety and synergies.
发布于 2024 年 12 月 31 日。 最后编辑于 2024 年 12 月 31 日。
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总时数 97.5 小时 (评测时 32.5 小时)
Engaging gameplay and problem solving for the variety of well designed and distinct maps and scenarios, with the challenge coming from trying not to kill the bad guys if you can help it (and being fairly allergic to bullets).
发布于 2024 年 12 月 9 日。
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正在显示第 1 - 10 项,共 59 项条目