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Specter ツ 最近的评测

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总时数 18.7 小时
doro
发布于 2025 年 11 月 24 日。
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总时数 39.4 小时 (评测时 4.9 小时)
this is peak
发布于 2025 年 7 月 16 日。
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总时数 88.3 小时 (评测时 9.1 小时)
🐎
发布于 2025 年 7 月 11 日。
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总时数 36.2 小时 (评测时 17.7 小时)
Game is being censored for console launch. Completely destroys the impression of the game being realistic.

Still a good game, just disappointed.
发布于 2025 年 7 月 6 日。
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总时数 3.1 小时
抢先体验版本评测
(Review for the free weekend deal after April update) (Keep in mind this is a review of my experience playing as a duo)
Excluding bugs, the game has great potential and it is fun. My first game was a funny test run where we ran around and died within the first 10-15 minutes. While it was short, it was really informative and helped us learn the mechanics/useful tips.

The second game was the real test where we were able to beat it in a nail biting win. But the win was unnecessarily difficult because of the zombie spawns. The fact that we cleared a closed off room filled with zombies, only to have them respawn within 2 minutes with our backs turned to them is completely stupid. By the time we got to the final area, we were already starting to run low on ammo because of the constant respawn of zombies.

I believe the zombie spawn limit should either be capped at some point or make it where the zombies can't respawn. Obviously if the zombies can't respawn, they should be made stronger. Another choice is to make stronger zombies among the common ones. I'm not saying to make bosses, but an idea is to maybe make zombie with full-body armor?

I do truly think this game game has potential, but I hope there are some changes. The zombie spawning is a massive problem that is bringing this game down. I also encountered numerous problems with clipping and the terrain.

I hope that these problems get addressed and if it's in a better state, I might actually buy it. (I really did enjoy the free weekend trial)
发布于 2025 年 4 月 20 日。
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总时数 4.2 小时
Poo inSpecter has conquered the quest to defeat Lunamoth
发布于 2025 年 3 月 9 日。 最后编辑于 2025 年 4 月 20 日。
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1 人觉得这篇评测有价值
总时数 38.2 小时 (评测时 19.4 小时)
Praying for you 🕯️ O Great Mita 💝
发布于 2025 年 1 月 16 日。 最后编辑于 2025 年 5 月 14 日。
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总时数 42.8 小时
Not as good as DL1 but after its bad launch, the game as gotten much better and I'm excited for DL3 to come out. I will say that I'm still not a fan of the movement in DL2 but that's what happens when you change engines so not much you can do about that.
发布于 2024 年 12 月 29 日。
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总时数 5.2 小时 (评测时 4.9 小时)
I love backshot... uh i mean... buckshot
发布于 2024 年 11 月 27 日。
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总时数 205.2 小时 (评测时 2.9 小时)
Been playing since the betas and have thoroughly enjoyed it :)
Def. recommend if you want a new take on shooters
发布于 2024 年 11 月 21 日。
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正在显示第 1 - 10 项,共 40 项条目