留言
2020 年 1 月 26 日 下午 3:51 
 | Windows                      [-][口][x] |
 | ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄  |
 | O Windows detectou que voce é mo viadão.           l
 |  Isso é verdade?                        l
 |    ______    ______     _____  |
 |    |Sim     |   |Sim    |     |Sim     |  |
 |     ̄ ̄ ̄ ̄ ̄ ̄     ̄ ̄ ̄ ̄ ̄ ̄      ̄ ̄ ̄ ̄ ̄  |
2016 年 1 月 1 日 上午 5:42 
Happy New Year SM! Not sure if we'll talk again in some time, but here's to the new year.
2015 年 12 月 19 日 上午 4:20 
Oh, I see.
2015 年 12 月 19 日 上午 3:58 
Yeah, I even called my decompiler in his name.
2015 年 12 月 19 日 上午 3:55 
I tend to like his speech most of the time, while he is a manical flower, he sure can talk well
2015 年 12 月 19 日 上午 3:52 
Oh Ult, are you also into Undertale?
2015 年 12 月 19 日 上午 3:44 
What do you mean you wonder how?
2015 年 12 月 17 日 下午 9:31 
Flowey/Asriel
2015 年 12 月 17 日 下午 4:59 
Hi, is your favorite Undertale character Flowey?
2015 年 5 月 10 日 上午 3:16 
by the power of TOAST it shall be revived
2015 年 5 月 10 日 上午 12:59 
RESSURECT THIS THREAD MAN! :Uranium:
2014 年 12 月 24 日 下午 11:36 
Abra seu coração. Sonhe, deseje, ame, sorria... Seja feliz voltando a ser criança! Te desejo um Natal cheio de paz, amor e felicidade. E que você realize seus sonhos, mas, principalmente que continue a sonhar sempre! Feliz Natal!
2014 年 10 月 12 日 上午 2:15 
still ded
2014 年 6 月 25 日 上午 5:58 
its still dead. please come back later
2014 年 2 月 16 日 上午 9:51 
daeded
2014 年 2 月 5 日 上午 8:50 
as dead as- DINNER!!
2013 年 12 月 13 日 上午 2:58 
ded
2013 年 12 月 13 日 上午 1:38 
well this is dead
2013 年 9 月 23 日 上午 12:26 
... Its a dog.
2013 年 9 月 23 日 上午 12:24 
it is kitteh
2013 年 9 月 23 日 上午 12:14 
doge
2013 年 9 月 15 日 上午 7:13 
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2013 年 9 月 15 日 上午 6:54 
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2013 年 8 月 5 日 上午 5:07 
Thank you
2013 年 6 月 30 日 上午 11:38 
Nice Pic :tradingcard:
2013 年 6 月 28 日 下午 1:00 
Would you mind using text files to edit levels? At the moment I need to spend more time on the physics engine than the level editor and the editor will not be done for a long while yet. BUT... you can edit levels right now using text files if you don't mind
2013 年 6 月 22 日 上午 7:20 
Sup! How ya been? xD
2013 年 5 月 26 日 上午 10:08 
Such a giant update needed on my new computer
2013 年 4 月 15 日 上午 9:15 
Yeah, we got nothing to do. :\
2013 年 4 月 15 日 上午 9:13 
Boredom is completely enormous 24/7
2013 年 2 月 8 日 下午 2:22 
After much school work, I finally managed to get a start on building the code used to run the actual levels you will be designing. once that is done, I'll create a GUI for you and you can start creating levels. :D It will still be months down the road, but at least I finally had a chance to start it.
2013 年 2 月 8 日 上午 1:44 
Hiya
2012 年 12 月 27 日 上午 1:09 
Hey, I know that on the game we don't have much to show graphics-wise yet, however I just wanted to let you know we are still making some good progress. Today I am planning on creating a graphics configuration window for the game and was hoping that I could have a few people in the group test it out to make sure it works on multiple machines. Let me know if you are interested, and thanks for doing the levels. :D
2012 年 12 月 11 日 上午 4:44 
Same to you, but I still don't believe on this 21/12 thing.
2012 年 12 月 11 日 上午 4:34 
I simply wish the best of luck to everyone on the end of this year and also. If the world doesn't end on 21st of december, try to not do something you will regret.
2012 年 10 月 30 日 上午 7:04 
sagniP
2012 年 10 月 27 日 上午 5:06 
Pingas
2012 年 10 月 11 日 上午 11:33 
Hey, sorry I haven't got the project uploaded yet. I was kind of in a mad dah there last week to get something runnable thrown together, hoewver I have been experimenting with some new algorithms and decided to postpone the level editor release so that it is based on graphics and you won't have to type in any numbers yourself. It should make your job a lot easier, however, this also requires that I postpone release of the project. Sorry about that, but I figured you would probably rather have something easy to use, than something slow, tedious and fristrating. Anyways.. should have that at least in a basic stage for release in the coming weeks.
2012 年 10 月 3 日 下午 12:50 
Hey, just uploaded the vid. I'll try and have the project to where you can edit it soon! :-)

http://www.youtube.com/watch?v=Mkvww_EeyMM
2012 年 10 月 3 日 上午 11:42 
Hey, I just now got smooth ground and loops to draw without any lag so I should have that video coming out sometime this week. :)
2012 年 10 月 1 日 上午 11:10 
Hey, sorry I didnt get that uploaded tonight. I ran into same major lag issues when drawing loops, but I will try and get it figured out this week and make that tutorial as soon as I do.
2012 年 9 月 15 日 下午 1:01 
Hey, we are very near completing the engine in terms of drawing ground so I can give you instructions on how to use it whenever is convient. :)
2012 年 9 月 12 日 上午 10:03 
Hey 45tailsfan, I am really sorry but I accidentally deleted your comment about the Sonic Worlds engine when I was making a video in respone to it. :( Anyways, I posted the video in an announcement and just explained my thoughts about it. Thanks for offering to do level design by the way, we always are looking for people to help us out. :)
2012 年 8 月 26 日 下午 10:46 
A real and not blank comment.
HEY GOOD JOB THERE HARDHAT
2012 年 7 月 19 日 上午 1:37