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Shad 最近的评测

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正在显示第 1 - 10 项,共 12 项条目
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总时数 28.3 小时 (评测时 21.4 小时)
A brilliant step forward from the original game, including everything a sequel should.
Not much is changed from the original which could be counted as a blessing in it's own right, considering the game is amazing on it's own.
However everything that has been changed has influenced the game very positively.

There are a large number of new items and enemies, whilst also featuring items/enemies from the original, There wasn't much that needed changing in that category, honestly.
Many new items means many new synergies, as they're called, allowing for a much more enjoyable experience and adding much, much more replay value to the game.

The game itself is very simple, pick up upgrades and fight your way through the rooms of enemies until you challenge the boss of the floor, however it becomes increasingly clear that the game is based around doing this exact thing many times over, which it makes up for by using extreme amounts of randomness, random floor generation, random item generation, there are even other characters with different stats and attributes to suit their playstyle.

It's hard to think of criticism for this game because there really isn't much that is bad about it, being very truthful, I've heard some people say that not much has changed from the original however that just raises the point that not much needed changing, the developers improved everything that NEEDED to be improved and added things that improved the game immensely.

If you're looking for a rougelike dungeon-crawler, you can't go wrong with the Binding of Isaac Rebirth
发布于 2015 年 2 月 21 日。 最后编辑于 2015 年 2 月 21 日。
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总时数 11.1 小时 (评测时 5.3 小时)
Honestly, somewhat disappointing.

In the words of a game critic I enjoy, "A sequel is supposed to fly off of the prequel, spreading it's wings", however to me, it seems Borderlands took a step backwards with this game.

The new hyped up movement abilities (Double Jumps, Butt Slam, etc.) were extremelly disappointed, the double jump isn't even a double jump, it's a jump and a glide, which, considering how high you jump to begin with, is annoying to say the least and there is no reason whatsoever to use the butt slam besides mission requirements.

Whilst I understand Borderlands and how chaotic it intends to be (Completed Borderlands 2 multiple times over) This game just doesn't cut it in terms of fun, it's chaotic, but not in the way Borderlands should be.

The whole 'Moon Setting' was a creative idea to begin with, but once you start involving oxygen meters that gradually reduce, you take away a large aspect of the game, having to frantically search for air in the middle of a fight is probably one of the last things you expect from a game primerally based on it's shooter action.

Whilst I can appreciate the creativity that went into the game, it took too much away from the general feel of the past 2 games, not even the music is up to scratch in this one, I loved "No place for a hero" and "No rest for the wicked" However this one just doesn't cut it.

Thank you, gearbox, for another game, but I'll keep playing the old one that doesn't force me to go to a magical air umbrella every few minutes.
发布于 2014 年 12 月 24 日。
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总时数 1,264.4 小时 (评测时 551.2 小时)
Very fun FPS, agree with the reviews stating it is some of the most fun you can have while PC gaming, there is often pressure from community to spend money and often most features that are added with updates tend to be for players who spend money, unfortunately that's how most 'Free To Play' games work nowadays.
发布于 2014 年 10 月 23 日。 最后编辑于 2015 年 2 月 21 日。
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1 人觉得这篇评测有价值
总时数 936.3 小时 (评测时 57.7 小时)
CS:GO 评测
Everyone is a noob besides you.
Until you realise, you've been a noob all along.
发布于 2014 年 5 月 20 日。 最后编辑于 2015 年 2 月 21 日。
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总时数 67.7 小时 (评测时 67.3 小时)
you can get killed by a fly

10/10
发布于 2014 年 1 月 15 日。
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总时数 9.0 小时 (评测时 4.4 小时)
One of the most rage-inducing games I own, I cry whenever I can't get far in the game and die.

Be prepared to play for an hour after saying "I'll just try one more time"
发布于 2014 年 1 月 9 日。
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总时数 1,289.5 小时 (评测时 592.2 小时)
Amazing sandbox games, so many gamemodes to play it's impossible to get bored.
发布于 2014 年 1 月 9 日。
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总时数 0.3 小时
I only got this because I got an extraordinary item from the badge crafting.

I don't even
发布于 2014 年 1 月 1 日。
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总时数 11.3 小时 (评测时 9.3 小时)
Very good co-op shooter that has the capability to keep you entertained for a long time.
However it's somewhat generic, whilst L4D2 and it's precursor were groundbreaking in terms of shooters and zombie games alike, they tend to stay well within the comfort zone, never really taking big leaps to push the genre to it's limits.

The game is simply run from one heavily barracaded room to another, stopping inbetween to maul a couple of undead hoardes with a chainsaw, which, tends to be what most games do recently.
Whilst I can applaud valve for making such an entertaining and well-balanced game, I feel as though so much more could have been done with the game, which is why the workshop is brilliant, I'm very happy to go on the workshop and look at a couple of maps and weapons however a game shouldn't really rely on user content to keep it going, besides the obvious (Skyrim has a very active modding community that are constantly pumping out mods that you never knew you wanted)

The zombies are very well made, feeling squishy and, partly, stupid which is what they should be, they're undead, they shouldn't be running at you, avoiding every obsticle aside from the occaisonal monkey with cymbals *COUGH*CoD Nazi Zombies*COUGH*
often hoardes can be taken down easily assuming you've got enough ammo in your gun, but you always have to be cautious moving forward because you can very easily be overwhelmed, which is as it should be.
The special infected are all designed to suit special purposes; the Boomer to attract hoardes of infected to your location, the Charger to charge into you, often pushing you off ledges or out windows, the Tank to ♥♥♥♥ your day up, etc.

Overrall I'd reccomend it because it's a fun game to mess around in with your friends, however be warned, once you've seen it once or twice, you've seen it all.
发布于 2013 年 12 月 26 日。 最后编辑于 2015 年 2 月 21 日。
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总时数 34.4 小时 (评测时 24.6 小时)
抢先体验版本评测
Do you like terraria?
Do you like space?
Do you like spaceships and monsters and other things that are somewhat difficult to list?

THEN BUY IT ♥♥♥♥♥
发布于 2013 年 12 月 14 日。
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