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总时数 88.8 小时 (评测时 59.3 小时)
This is a great collection and it includes (except Simon's Quest) the Japanese versions of the games as well! What makes this notable really is Castlevania III, which was released for the Famicom Disk System in Japan and had the inclusion of the VRC6 chip to have better audio and some added visual treats. In the US, the NES ROM cartridge only supported 5 tracks of audio, so it was sorely lacking when compared. Also, Grand DaNasty in the US version "stabs" with his dagger, in the Famicom version it's a throwing dagger, making him much more versatile.

Additionally Castlevania IV's Super Famicom release is uncensored, with all the blood (Stage 8 is blood, not green sludge) and Christian symbolism intact, look at the coffins.

And it of course includes one of my favorite games, Castlevania Bloodlines (New Generation if you're from the EU) from the Sega Genesis/Mega Drive and its Japanese counterpart Vampire Killer.

100% worth the asking price for this incredible collection.
发布于 2025 年 12 月 30 日。
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总时数 14.6 小时 (评测时 12.7 小时)
Obviously the only truly worthy game on this is Aria, followed by the Dracula X SNES port (If you look at it as it's own game and not just a bastardized Rondo of Blood [which it isn't, but that's a lot to explain] it's pretty good, albeit quite difficult). CoM and HoD are... well, they sure do exist on this collection. But, if you do pick this up, definitely download Shader Glass or ReShade as the games benefit GREATLY from CRT/Scanline filters and sadly weren't included, with the exception of Dracula X.
发布于 2025 年 12 月 22 日。
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总时数 286.9 小时 (评测时 8.5 小时)
I don't write reviews, but I felt compelled for once to write this one.

Graphics: Overall, it's a Unity game, and with that comes setbacks; animations are locked to 60fps (Not the game; the game can be unlocked), and animations feel stiff without consequence. For example, hitting enemies with a two-handed mace feels and looks underwhelming.
- Art direction is highly subjective, but I find it lacking; I find the environments and monster design unappealing. I'm not saying EHG doesn't have good artists, but their sense of scale and direction is not for me.

Sound: there is not much to say here, but I will say I'm disappointed in combat sound; nothing sounds 'big' or 'powerful,' a constant issue I have with many games that push the 'epic' marketing for their game. Best example I can give is listen to a Primalist's Upheaval cast in LE and than listen to a Barbarian's Upheavel in Diablo 4 (this isn't a D4 vs LE comparison, but both use the same skill and close animation) for sound difference and you'll hear what I mean.
-Voice acting is good; they chose a good set of talent for that.

Gameplay: This is my biggest gripe when it comes to ARPGs. Every game has been chasing Diablo 2 and managed to come up short; despite bringing new ideas to the table, they seem to need that core feel. This game brings some unique ideas with its crafting system and ways to roll affixes to gear, but the core gameplay could be more varied and fulfilling. It seems hollow to piggyback on my Diablo 2 statement; by the time you hit level 5 in that game, you're already starting to feel the power creep. This game, like most other ARPGs since D2, feels hollow and weak by comparison. Combat is the core of an ARPG; without it, feeling fulfilled early on is a huge missed opportunity, and you'll commonly hear things like: "It's so much better at endgame!" Alas, it would be best if you didn't have to put tons of hours into a game for it to finally feel good at the end, a gripe I have firmly with PoE.

Despite server issues (which are grossly abundant and take away from the online experience), this game doesn't feel polished or complete, and my problems with it are fundamental at its core. It is on that notion that I do not recommend this game if you're looking for a "Diablo clone" that feels like Diablo (Diablo 4 excluded; that's another story in and of itself) because this is not it.

Edit 1: The 60fps animation issue was fixed; it originally had the FPS limiter off, but putting it back on and raising the limit to 300fps (max) resolved it. This may be an RTX 40 series issue, as friends with other cards did not run into this issue.
Edit 2: I will say the gameplay is growing on me, especially with the loot filter and crafting system. Though I still stand firmly on my prior criticisms of the game, but I am enjoying it more as I get further in from a gameplay perspective.
Edit 3: I can't believe I'm doing it, but I am. I'm flipping my recommendation. I still have a lot of the qualms listed above, but the unique way to spec your character is growing on me and I find myself getting more invested as a result, so clearly I'm enjoying my time.
发布于 2024 年 2 月 23 日。 最后编辑于 2024 年 2 月 25 日。
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总时数 30.1 小时 (评测时 7.0 小时)
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It's just fun. It's that simple, it's like a reverse bullet hell.. where you're the bullet.
发布于 2022 年 8 月 4 日。
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总时数 0.2 小时
For the price it is on sale, I guess I can't complain; however.. It's a single room, hack-n-slash game that throws waves of enemies at you until you reach a boss, than repeat. You can level up your abilities and gain new ones, but the scenery never changes. Imagine if you will, playing Dynasty Warriors, but instead of running through the whole map, the whole map ran to you, and you stood at the start just fighting waves.. it kind of takes the fun out of it.
发布于 2014 年 6 月 22 日。
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